3e SRD:Detect Psionics

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Detect Psionics
Clairsentience (Wis)
Level: Psion 0/Psychic Warrior 0
Display: Vi, Au
Range: 60 ft.
Area: Quarter circle emanating from you to the extreme of the range
Duration: Concentration, up to 1 minute/level (D)
Saving Throw: None
Power Points: 1

The manifester detects psionic auras. The amount of information revealed depends on how long he or she studies a particular area or subject:

1st Round: Presence or absence of psionic auras.

2nd Round: Number of different psionic auras and the strength of the strongest aura. An overwhelming aura stuns the manifester for 1 round and the power ends.

3rd Round: The strength and location of each aura. If the items or creatures bearing the auras are in line of sight, the manifester can make Psicraft checks to determine the discipline involved in each. (Make one check per aura; DC 15 + power level, or 15 + half manifester level for a nonpower effect.)

Psionic areas, multiple disciplines, or strong local psionic emanations may confuse or conceal weaker auras.

Aura Strength: An aura's psionic power and strength depend on a power's functioning power level or an item's manifester level.

Functioning Item Aura

Power Level Manifester Level Strength

0-level Lingering aura Dim

or lingering aura

1st3rd 1st5th Faint

4th6th 6th11th Moderate

7th9th 12th20th Strong

Artifact Beyond mortal Overwhelming

or deity-level psionics manifester

If an aura falls into more than one category, detect psionics indicates the stronger of the two.

Time Aura Lingers: How long the aura lingers depends on its original strength:

Original Strength Duration

Faint 1d6 minutes

Moderate 1d6x10 minutes

Strong 1d6 hours

Overwhelming 1d6 days

Note: Each round, the manifester can turn to detect things in a new area. The manifester can tell the difference between magical and psionic auras. The power can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.



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