3e SRD:Confused

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This material is published under the OGL 1.0a.


A confused character's actions are determined by a 1d10 roll, rerolled each round:

  • 1: wander away (unless prevented) for 1 minute (and don't roll for another random action until the minute is up);
  • 2-6: do nothing for 1 round;
  • 7-9: attack the nearest creature for 1 round;
  • 10: act normally for 1 round.

Any confused creature who is attacked automatically attacks her attackers on her next turn.

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