3e SRD:Bulette
This material is published under the OGL 1.0a. |
Bulette
Size/Type: | Huge Beast |
---|---|
Hit Dice: | 9d10+45 (94 hp) |
Initiative: | +2 (Dex) |
Speed: | 40 ft., burrow 10 ft. |
AC: | 22 (-2 size, +2 Dex, +12 natural) |
Attacks: | Bite +12 melee, 2 claws +7 melee |
Damage: | Bite 2d8+8, claw 2d6+4 |
Face/Reach: | 10 ft. by 20 ft./10 ft. |
Special Attacks: | Leap |
Special Qualities: | Scent, tremorsense |
Saves: | Fort +11, Ref +8, Will +4 |
Abilities: | Str 27, Dex 15, Con 20, Int 2, Wis 13, Cha 6 |
Skills: | Jump +12, Listen +6 |
Feats: | |
Climate/Terrain: | Temperate land and underground |
Organization: | Solitary or pair |
Challenge Rating: | 7 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | 10-16 HD (Huge); 17-27 HD (Gargantuan) |
Combat
A bulette attacks anything it regards as edible, choosing the easiest or closest prey first. The only creatures it refuses to eat are elves, and it dislikes dwarves. When burrowing underground, the landshark relies on vibrations to detect prey. When it senses something edible (that is, senses movement), it breaks to the surface, crest first, and begins its attack.
Leap (Ex): A bulette can jump into the air during combat. This allows it to make four claw attacks instead of two, but it cannot bite. The attack bonus is +12.
Tremorsense (Ex): Bulettes can automatically sense the location of anything within 60 feet that is in contact with the ground.
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