Weapons (Blashyyrk Supplement)

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~Under construction~

Blashyyrk uses the vitality and wound point system, and as it written weapon critical hits are not multiplied. This creates a "same-ey" feeling amongst the weapons and changes the tactical options of the weapons. As such, the weapon critical system has been remade to try and bring the original 3.5 system back without making weapons too deadly.
For this reason, many weapons listed here have a critical entry of +xdx. This +xdx replaces the multiplier, and is read as such, so this xdx is added to the wound damage much like a critical multiplier. If an entry has a multiplier instead of an xdx, this is resolved the same way as the standard critical multipliers are except that it is applied to wound points of course.
Where does this xdx come from? It is actually a x0.5 multiplier, this is awkward to figure out on-the-spot however and as such it was included in the weapon entries.

Weapons[edit]

Masterwork Weapons
Weapon Categories
Simple, Martial, and Exotic Weapons
Melee and Ranged Weapons
Light, One-Handed, and Two-Handed Melee Weapons
Weapon Size
Improvised Weapons
Weapon Qualities
Cost
Damage
Critical
Range Increment
Weight
Type
Special

Weapons by Grouping[edit]

Axe
Bow
Crossbow
Hammer
Maces
Polearm
Sword
Thrown
Finesse
Reach

Weapon Descriptions[edit]

Weapons found on Table: Weapons that have special options for the wielder (“you”) are described below. Splash weapons are described under Special Substances and Items.

Table: Weapons[edit]

Simple Weapons Cost Dmg (S) Dmg (M) Critical Range Increment Weight1 Type2
(S) (M)
Unarmed Attacks
Gauntlet 2 gp 1d2 1d3 20 20 1 lb. Bludgeoning
Unarmed strike 1d23 1d33 20 20 Bludgeoning
Light Melee Weapons
Dagger 2 gp 1d3 1d4 19–20 19–20 10 ft. 1 lb. Piercing or slashing
Dagger, punching 2 gp 1d3 1d4 +1d1 +1d2 1 lb. Piercing
Gauntlet, spiked 5 gp 1d3 1d4 20 20 1 lb. Piercing
Mace, light 5 gp 1d4 1d6 20 20 4 lb. Bludgeoning
Sickle 6 gp 1d4 1d6 20 20 2 lb. Slashing
One-Handed Melee Weapons
Club 1d4 1d6 20 20 10 ft. 3 lb. Bludgeoning
Mace, heavy 12 gp 1d6 1d8 20 20 8 lb. Bludgeoning
Morningstar 8 gp 1d6 1d8 20 20 6 lb. Bludgeoning and piercing
Shortspear 1 gp 1d4 1d6 20 20 20 ft. 3 lb. Piercing
Two-Handed Melee Weapons
Longspear4 5 gp 1d6 1d8 +1d3 +1d4 9 lb. Piercing
Quarterstaff5 1d4/1d4 1d6/1d6 +1d2 +1d3 4 lb. Bludgeoning
Spear 2 gp 1d6 1d8 +1d3 +1d4 20 ft. 6 lb. Piercing
Ranged Weapons
Crossbow, heavy 50 gp 1d8 1d10 19–20/×2 19–20/×2 120 ft. 8 lb. Piercing
Crossbow, light 35 gp 1d6 1d8 19–20/×2 19–20/×2 80 ft. 4 lb. Piercing
Bolts, crossbow (10) 1 gp 1 lb.
Dart 5 sp 1d3 1d4 20 20 20 ft. 1/2 lb. Piercing
Javelin 1 gp 1d4 1d6 20 20 30 ft. 2 lb. Piercing
Shortbow 30 gp 1d4 1d6 19-20 19-20 60 ft. 2 lb. Piercing
Arrows (20) 1 gp 3 lb.
Sling 1d4 1d6 +1d2 +1d3 50 ft. 0 lb. Bludgeoning
Bullets, sling (10) 1 sp 5 lb.
Martial Weapons Cost Dmg (S) Dmg (M) Critical Range Increment Weight1 Type2
(S) (M)
Light Melee Weapons
Axe, throwing 8 gp 1d4 1d6 20 20 10 ft. 2 lb. Slashing
Hammer, light 1 gp 1d3 1d4 20 20 20 ft. 2 lb. Bludgeoning
Handaxe 6 gp 1d4 1d6 +1d2 +1d3 3 lb. Slashing
Kukri 8 gp 1d3 1d4 18–20 18–20 2 lb. Slashing
Pick, light 4 gp 1d3 1d4 ×2 ×2 3 lb. Piercing
Sap 1 gp 1d43 1d63 20 20 2 lb. Bludgeoning
Shield, light special 1d2 1d3 20 20 special Bludgeoning
Sword, short 10 gp 1d4 1d6 19–20 19–20 2 lb. Piercing or slashing
One-Handed Melee Weapons
Battleaxe 10 gp 1d6 1d8 +1d3 +1d4 6 lb. Slashing
Flail 8 gp 1d6 1d8 20 20 5 lb. Bludgeoning
Longsword 15 gp 1d6 1d8 19–20 19–20 4 lb. Slashing
Pick, heavy 8 gp 1d4 1d6 ×2 ×2 6 lb. Piercing
Rapier 20 gp 1d4 1d6 18–20 18–20 2 lb. Piercing
Scimitar 15 gp 1d4 1d6 18–20 18–20 4 lb. Slashing
Shield, heavy special 1d3 1d4 20 20 special Bludgeoning
Trident 15 gp 1d6 1d8 20 20 10 ft. 4 lb. Piercing
Warhammer 12 gp 1d6 1d8 +1d3 +1d4 5 lb. Bludgeoning
Two-Handed Melee Weapons
Glaive4 8 gp 1d8 1d10 +1d4 +1d5 10 lb. Slashing
Greataxe 20 gp 1d10 1d12 +1d5 +1d6 12 lb. Slashing
Greatclub 5 gp 1d8 1d10 20 20 8 lb. Bludgeoning
Billhook4 9 gp 1d6 1d8 +1d3/+1d4 12 lb. Slashing
Halberd 10 gp 1d8 1d10 +1d4 +1d5 12 lb. Piercing or slashing
Lance4 10 gp 1d6 1d8 +1d3 +1d4 10 lb. Piercing
Scythe 18 gp 1d6 2d4 ×2 ×2 10 lb. Piercing or slashing
Ranged Weapons
Longbow 75 gp 1d6 1d8 19-20 19-20 100 ft. 3 lb. Piercing
Longbow, composite 100 gp 1d6 1d8 19-20/+1d3 19-20/+1d4 110 ft. 3 lb. Piercing
Shortbow, composite 75 gp 1d4 1d6 19-20/+1d2 19-20/+1d3 70 ft. 2 lb. Piercing
Arrows (20) 1 gp 3 lb.
Exotic Weapons Cost Dmg (S) Dmg (M) Critical Range Increment Weight1 Type2
(S) (M)
One-Handed Melee Weapons
Sword, bastard 35 gp 1d8 1d10 19–20 19–20 6 lb. Slashing
Waraxe, dwarven 30 gp 1d8 1d10 +1d4 +1d5 8 lb. Slashing
Whip4 1 gp 1d23 1d33 20 20 2 lb. Slashing
Two-Handed Melee Weapons
Urgrosh, dwarven5 50 gp 1d6/1d4 1d8/1d6 +1d3/+1d2 +1d4/+1d3 12 lb. Slashing/piercing
Flail, heavy 15 gp 1d8 1d10 19–20 19–20 10 lb. Bludgeoning
Greatsword 50 gp 1d10 2d6 19–20 19–20 8 lb. Slashing
Falchion 75 gp 1d6 2d4 18–20 18–20 8 lb. Slashing
Ranged Weapons
Bolas 5 gp 1d33 1d43 20 20 10 ft. 2 lb. Bludgeoning
Crossbow, hand 100 gp 1d3 1d4 19–20/×2 19–20/×2 30 ft. 2 lb. Piercing
Bolts (10) 1 gp 1 lb.
Crossbow, repeating 300 gp 1d6 1d8 19–20/×2 19–20/×2 80 ft. 6 lb. Piercing
Bolts (5) 1 gp 1 lb.
Net 20 gp 10 ft. 6 lb.
Shuriken (5) 1 gp 1 1d2 ×2 ×2 10 ft. 1/2 lb. Piercing
  1. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
  2. When two types are given, the weapon is both types if the entry specifies “and,” either type (player’s choice at time of attack) if the entry specifies “or,” or each end of the double weapon is a different type if the entry specifies “/.”
  3. The weapon deals nonlethal damage rather than lethal damage.
  4. Reach weapon.
  5. Double weapon.

Axe Weapons[edit]

Handaxe, throwing axe, battleaxe, greataxe, dwarven waraxe, dwarven urgrosh.

Bow Weapons[edit]

Shortbow, composite shortbow, longbow, composite longbow.

Crossbow Weapons[edit]

Heavy crossbow, light crossbow, repeating crossbow, hand crossbow.

Hammer Weapons[edit]

Mace Weapons[edit]

Polearm Weapons[edit]

Sword Weapons[edit]

Thrown Weapons[edit]

Return[edit]

Back to Main Page3.5e HomebrewCampaign SettingsE6 Blashyyrk Campaign Setting

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