From D&D Wiki
- I completely agree. Help out the site, create some! —The preceding unsigned comment was added by Blue Dragon (talk • contribs) 19:05, 4 March 2006 (MST). Please sign your posts!
- I I don't have an account on here, but I just put up an entire adventure on here called Order. Hope you like. But yeah, we need more quests.
 Moved Stubs
Hey guys. I decided to separate out the stub quests from the others because it can be really frustrating looking through the quests and continuously finding barely begun pages. The quests should be an item that a user selects and then sees a quest either completed or at least significantly under way. The barest of outlines is not useful for a quest (if a DM is looking for one to run), so it seems to make sense to separate it out. I think this was is better. Just wanted to clarify my decision to make two separate DPL environments. –EldritchNumen 03:01, 3 November 2007 (MDT)
- Thanks for doing that—it should be a lot more usable now! --Green Dragon 16:45, 4 November 2007 (MST)
What does everyone think of the changes to this area of D&D Wiki? --Green Dragon 20:38, 7 July 2008 (MDT)
 Quest Levels
I was reading this and thought "Perhaps it would be useful to asses what level players would best fit the quests, and put it in parenthesis" What do you guys think?
- Definitely a good idea! If you want you can do it, or I'll get to it at some point :). --Aarnott 19:23, 16 July 2008 (MDT)
This could be a fantastic an unique addition to the site, if we get some more content up here (i'll be adding my own mini adventure up here soonish). Perhaps we could have a rating system on it similar to the one for classes/prestige classes? Also, can we separate the 3.5 and 4th ed adventures/encounters, the 2 systems are incompatable as far as challenges are concerned... --Ganre 10:09, 24 March 2009 (MDT)
- 4e Quests and 3.5e Quests. Also, if anything, I think a rating system like the one for DnD Campaign Settings would be more appropriate — however it also could just be overkill. --Green Dragon 13:54, 24 March 2009 (MDT)
- I think a rating system for anything is good. For some things, like classes, a complex rating system works best. For others, like campaign settings, a more abstract one is better. I would say quests are more like campaign settings in their need of a generalized rating system. --Aarnott 14:43, 24 March 2009 (MDT)
 Standardizing and Filling in Blanks
I was wondering if one could acquire permission to go threw and add in times /preps/ etc in a more standard format threw out the table. I have players to test things out that would probably be willing to do so on things I'm unsure of time wise. This would make the chart it's self look a lot better, and a lot easier to use at a glance. —The preceding unsigned comment was added by 18.104.22.168 (talk • contribs) 00:06, 21 September 2009 (MDT). Please sign your posts!
- Please do. That would be quite helpful. Also many of these quests are quite minimal and you are more then welcome to improve upon them. --Green Dragon 18:04, 21 September 2009 (MDT)