Half-Lunars (3.5e Race)

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Half-Lunar[edit]

Personality[edit]

Half-Lunar are calm and cheerful, like their lunar parents. However the half-lunar are more open and more social. They are rarely anger at all and lack the apathy of their Lunar parents. Half-Lunar are more likable than their Lunar parent and as social and tolerant as human. Lunars tend to be emphatic toward other felling and are generally helpful. Half-Lunars, like their lunars parent often lack passion and tend to be under-ambitious. Male and female half-lunar have very similar behaviour.

Physical Description[edit]

Half-Lunars are often beautiful, with perfect complexion and light skin. Unlike their lunars parents, they may have any hairs and eyes colors. Half-Lunar can be both male and female, however they tend to be quite androgynous. Since Lunar are all female (but are in fact genderless) and can only reproduce with females humans (using magic fertilization on women who sleep under the full moon) male of the species look very feminine. Some normally unseen sigils can be seen on a half-lunar skin, being visible only when the skin is exposed to moonlight. half-lunars eyes always turn silver when gazing at the moon. A Half-Lunars arms and legs are often slightly longer than basic arms and legs of their mother race.

Relations[edit]

Half-Lunar have good relations with both humans and lunars, they are also sociable enough to have good relations with other races. They do not try to avoid other races and live with them pretty well. Lunars are social creature, they often gather large circle of friends. Although some prefer a smaller circle but closer friends. No matter a half-lunar is likely to fight for one he love, they are a incredibly loyal people. Half-lunar got a strange racial hatred against small races such as halflings, gnomes and dwarves. Race able to see through illusion naturally attract the distrust of half-lunars, heritating this trait from their lunar mother (using illusion to remain unseen in society).

Alignment[edit]

Half-Lunars gravitate toward lawful alignment, many half-lunars are neutral on the good-evil axis thank to their racial apathy. Lunars usually have honor and respect for the law, but many are also attracted to neutrality thank to their wanderlust. Overall half-lunars are rarely chaotic, but more half-lunar are neutral than lawful.

Lands[edit]

Half-Lunars don't any have land of their own, like their parents they wander in search of home, however half-lunars may settle in a human community. Half-lunars rarely found a family, they more often then not stay with their human mother until her death or wander the land with her. Keep in mind half-lunars do not wander the land needlessly, simply they go on spiritual quest or in search of their true home (half-lunars rarely feel at home, like Lunars who left the moon).

Groups of half-lunars, such as tribe or community tend to be nomad, some manage to live a sedimentary existence but most wander the land.

Religion[edit]

Half-Lunar faith is as diversified as humans, they often go with human's gods or lunar's ancestral worship. Lunars raised by humans are likely to worship humans deities, lunars tend to adopt other races spirituality into their own. Thus every half-lunars are said to possess their own religion. Half-lunars are very spiritual, far more than regular humans, many of them wander the land in search of a higher calling or to enrich one spirit, not unlike full lunars.

Language[edit]

Half-Lunar speak both Lunar and Common. They may lean any other language and thank to their human adaptivity and lunar wanderer heritage half-lunars tend to be versatile with languages.

Names[edit]

Half-Lunar bear both a human name and a Lunar name. It often mistaken for a personal name and a family name but it not. However in society dominated by half-lunar (such as a half-lunar tribe) some half-lunar exclusive names began to appear. They are generally gender-neutral.

Example of half-lunar names: Zekumah, Makhura, Tyghari, Hezemel, Fhikhadel

Racial Traits[edit]

Half-Lunar[edit]

  • −2 Constitution +4 Charisma: Half-Lunar are frail but even more likable than their lunar parents.
  • Humanoid (Human)
  • Medium: Being medium creature, half-lunars have no bonus or penalties.
  • Half-Lunar base land speed is 30 ft.
  • Half-Lunar get one bonus feat at first level.
  • Low-Light Vision (Ex): A half-lunar can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions
  • Darkvision 60 ft.
  • Androgynous: Half-Lunar ignore any penalties on disguise check for the purpose of disguise in the opposite gender.
  • Lunar Lineage: For all effects related to race, a half-lunar is considered an lunar.
  • Spell-Like Ability: 3/day—Lunar may choose 3 cantrips, this choice is permanent. Caster level 1st. The save DC is Charisma-based.
  • Automatic Languages: Common, Lunar. Bonus Languages: Any except Secret.
  • Favored Class: Sorcerer variant
  • Level Adjustment: +0

(Would be great as a water bender in an avatar like campaign)

Scaling Half-Lunar[edit]

At 1 HD:

  • −2 Constitution +4 Charisma: Half-Lunar are frail but even more likable than their lunar parents.
  • Humanoid (Human)
  • Medium: Being medium creature, half-lunars have no bonus or penalties.
  • Half-Lunar base land speed is 30 ft.
  • Half-Lunar get one bonus feat at first level.
  • Low-Light Vision (Ex): A half-lunar can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions
  • Darkvision 60 ft.
  • Androgynous: Half-Lunar ignore any penalties on disguise check for the purpose of disguise in the opposite gender.
  • Lunar Lineage: For all effects related to race, a half-lunar is considered an lunar.
  • Spell-Like Ability: 3/day—Lunar may choose 3 cantrips, this choice is permanent. Caster level 1th. The save DC is Charisma-based.
  • Automatic Languages: Common, Lunar. Bonus Languages: Any except Secret.
  • Favored Class: Sorcerer variant
  • Level Adjustment: +0

At 5 HD:

Half-Lunar spell-like ability increase to be equal to the half-lunar's HDs.

At 7 HD:

Gain another bonus feat.

At 10 HD:

Half-Lunars may now use their spell-like ability at will. May choose one first level spell from the sorcerer spell list and cast it as a spell-like ability 3 time per day.

At 14 HD:

+2 Charisma

Second Generation Half-Lunars[edit]

Second generation half-lunars are effectively lunars born from a half-lunars and a human parent. They are tougher than their half-lunar parent but lost some of their otherworldly charisma. They tend to be very similar to human in apparence but very feminine. Silver hair and eyes are rare for 2nd generation half-lunars and the hidden sigils on their skin nearly fully faded out (common half-lunar's sigils only appear in moonlight normally).

2nd Generation Half-Lunars Traits (Ex): These traits are in addition to the half-lunar traits, except where noted.

  • +2 Charisma (replace half-lunar ability bonus)
  • Frail: A 2nd generation half-lunars take a -1 penalty to Fortitude saves.
  • A 2nd generation half-lunar do not possess spell-like ability.
  • Favored Class: Any.

Psionic Half-Lunars[edit]

Psionic Half-Lunar Traits (Ex): These traits are in addition to the half-lunar traits, except where noted.

  • -2 Strength, -2 Constitution, +4 Charisma (replace half-lunar ability bonus)
  • Naturally Psionic: Psionic half-lunar gain 2 bonus power points at 1st level. This benefit does not grant them the ability to manifest powers unless they gain that ability through another source, such as levels in a psionic class.
  • Instinctive Psionic Power: A psionic half-lunar can always opt to use Charisma instead of Intelligence as a casting attribute for psionic class or similar classes (such as the telepath).
  • A psionic half-lunar do not possess spell-like ability.
  • Favored Class: Psion.

Vital Statistics[edit]

Table: Half-Lunar Random Starting Ages
Adulthood Simple Moderate Complex
20 years +1d6 +2d6 +3d6
Table: Half-Lunars Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
62 years 93 years 125 years +3d20 years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Half-Lunar Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 4’ 10” +2d10 120 lb. × (2d4) lb.
Female 4’ 5” +2d10 85 lb. × (2d4) lb.

See also[edit]



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