Shadow (5e Creature)

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Shadow[edit]

Small fiend (heartless), chaotic evil


Armor Class 13
Hit Points 3 (1d6)
Speed 30 ft.


STR DEX CON INT WIS CHA
8 (-1) 16 (+3) 10 (+0) 4 (-3) 3 (-4) 1 (-5)

Proficiency Bonus +2
Damage Immunities necrotic
Condition Immunities exhaustion
Senses darkvision 60 ft., passive Perception 6
Languages
Challenge 1/8 (25 XP)


Pounce. If the shadow moves at least 20 feet toward a creature before hitting it with a claw attack, that attack deals an extra 3 (1d6) slashing damage.

ACTIONS

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

BONUS ACTIONS

Meld. The shadow uses the Disengage action.


The lowliest and most plentiful of the heartless, Shadows are born from every negative motion a person on the Material Plane feels. Once created, they reside in the Shadowfell until they find a way out, and then wreak havoc.

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