Mourn Tiger (Jujutsu Kaisen Supplement)

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Mourn Tiger[edit]

Large monstrosity (shikigami), unaligned


Armor Class 19 (Natural Armor)
Hit Points 187 (22d10 + 66)
Speed 60 ft., 30 ft. climb


STR DEX CON INT WIS CHA
18 (+4) 24 (+7) 16 (+3) 6 (-2) 12 (+1) 12 (+1)

Saving Throws Str +8, Dex +11, Wis +5
Skills Acrobatics +15, Athletics +8, Perception +5, Stealth +15
Proficiency Bonus +4
Damage Resistances Bludgeoning, Piercing, and Slashing from non-magical attacks
Senses darkvision 60 ft., passive Perception 15
Languages
Challenge 9 (5,000 XP)


Invisible Force. The Mourn Tiger is entirely made out of cursed energy, meaning it cannot be seen by normal people. Creatures without levels in the Jujutsu Sorcerer class or who cannot see into the ethereal plane cannot see it. Although, if these creatures were in a life and death situation(less than half their maximum hit points), they gain the ability to see it.

Keen Smell And Hearing. Mourn Tiger has advantage on Wisdom (Perception) checks that rely on smell and hearing.

Strong Leap. The Mourn Tiger's jump distance and height is quadrupled.

Cursed Weapons. The Mourn Tiger's weapon attacks are magical.

Perfected Camouflage. The Mourn Tiger has advantage on Dexterity (Stealth) checks made to hide and can hide even if it's observed by another creature. Additionally, as long as the Mourn Tiger is obscured creatures cannot spot it using passive Perception.

Sneak Attack. Once per turn when the Mourn Tiger has advantage on an attack roll, the attack deals two additional damage dice. The tiger doesn't need advantage on the attack roll if another enemy of the target is within 5 feet of it, that enemy isn’t incapacitated, and the tiger doesn’t have disadvantage on the attack roll.

Pounce. If the Mourn Tiger moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 19 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one additional bite attack against it.

Acrobatic Fighter.

  • The Mourn Tiger may calculate his jump distance and height with its Dexterity score.
  • Whenever the Mourn Tiger makes an attack while within 5 ft. of a solid surface or another object like a tree, it may use it to leverage a powerful attack against its opponent, dealing an additional damage die of its attack. If there are not any solid surfaces, it may use half his movement speed to drop to the ground on its front paws, extending its hind legs up and making a powerful kick.
  • Once per turn, whenever the Mourn Tiger falls onto a creature, make a DC 10 Acrobatics check. On a success, it may make one claw attack against that creature.

ACTIONS

Multiattack. Mourn Tiger is able to make 2 attacks, one bite and one claw attack.

Bite. Melee Attack: +11 to hit, reach 5 ft., one target. Hit: 18 (2d10 + 7) piercing damage.

Claw. Melee Attack: +11 to hit, reach 5 ft., one target. Hit: 16 (2d8 + 7) slashing damage.

BONUS ACTIONS

Enhanced Dexterity. The Mourn Tiger can take the Disengage, Dodge or Hide action as a bonus action.


Tiger.png
Mourn Tiger's appearance, [[1]]

The Mourn Tiger is the ONLY shikigami from Jujutsu Kaisen that we have NOT seen, so things on this page are pure speculation!

Feats

Acrobatic Fighter.

Improved Durability. This creature uses the Improved Durability rule.



5.00
(3 votes)

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