Weapon Guard (3.5e Feat)

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[edit] Weapon Guard [General]

You are greatly skilled at protecting your weapon in melee.

[edit] Prerequisites

Dexterity 13+, Dodge

[edit] Benefit

You gain a +4 bonus on any attempt to Sunder or Strike your weapon, and impose a -4 penalty to foes attempting to disarm you.

[edit] Special

A fighter may select Weapon Guard as one of his fighter bonus feats.



Back to 3.5e Homebrew->DnD Feats.

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