Weapon Guard (3.5e Feat)

From D&D Wiki

Jump to: navigation, search

Weapon Guard [General][edit]

You are greatly skilled at protecting your weapon in melee.

Prerequisites[edit]

Dexterity 13+, Dodge

Benefit[edit]

You gain a +4 bonus on any attempt to Sunder or Strike your weapon, and impose a -4 penalty to foes attempting to disarm you.

Special[edit]

A fighter may select Weapon Guard as one of his fighter bonus feats.



Back to 3.5e Homebrew->DnD Feats.

Personal tools
Home of user-generated,
homebrew, pages!
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors