User:Calidore Chase/Notes
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[edit] Notes for ideas, creations, characters, etc.
[edit] Bone Wood
- Site of a massive battle between many nations (all races)
- Once a plain, now a forest
- Trees have skeletons in the branches and the wood has grown around bones
- The deeper into the woods you go the more bone filled it is until you reach the heart which is all bone.
- Bone Wood Druids - Necro druids seeking to expand the Bone Wood
[edit] Bone Tree
- Lesser: Undead within 30' gain a +2 Profane bonus vs turn attempts, corporeal undead gain fast healing 1. Animates anything dead within 30' into a skeleton within 1d4 hours. These effects do not stack no matter how many trees are together.
- Greater: Same as lesser plus the following - anything dead within 30' of the tree is animated as a skeleton in 1d4 rounds. Corporeal Undead within 30' gain a +1 Profane bonus to attack and damage when doing unarmed/natural attacks. Fast healing is increased to 5
- Appearance: Any species of tree can be a bone tree as long as it grew in ground saturated with bones. Some trees have no outward appearance betraying their status (the bones are around the roots or deep within the trunk), most have obvious bits of bone sticking from the bark, the most profane trees seem to be sheathed in a bony coating.
- Skeletons: Skeletons created by Bone Trees typically stay within 300' of the tree and retreat to the tree for healing if injured. When not defending the tree from a threat, the skeletons tend to the tree and maintain the grounds around it.
- Bone Seeds are hefty balls about the size of a coconut that sprout into a bone tree. Lesser bone tree status is achieved within 6 months of sprouting. Greater Bone tree status is achieved in 50 years
[edit] Campaign World
Changing to a 'Land of the Dead' style world where a consortium of powerful undead rose up (pun intended) and crushed the living populations of the continent - forcing them from their traditional homes and nearly wiping them out. It wasn't until Human King, Ritom of Bolsantium, opened up his famous wall that guarded his lands allowing in refuges from every corner of the world that the horror of extermination was held off. In an act of unprecedented goodness, Ritom dissolved his own country and set up the first council of the races. This council was comprised of a member from every sentient race in the new country, simply called Hope.
[edit] Decrepit Tower
Encounters: SRD:Brown Bear, SRD:Huge Monstrous Spider, SRD:Giant Ant, SRD:Giant Wasp
[edit] Feats
Invisible strike: Your speed drawing, striking and resheathing your sword is amazing and most opponents never even see it. Prereqs: Quick Draw, Quick Sheath, Weapon Finesse, Sleight of Hand.
[edit] Islands of Ash and Flame
An idyllic chain of islands covered in cemetaries tended by undead devotees to the gods of death.
[edit] Magic Items
none right this second
[edit] Mephit Mulch
Idea seed: Insane elementalist taking the 'essence of mephit' and turning it into a potion. The insane elementalist is testing the potion on the unsuspecting populace with deadly results - spontaneous human combustion, people going insane and attacking friends and lovers with magma, fire, ice, etc.
[edit] Places Format
- Country Name
| Cities | |
|---|---|
| City | Description |
| City 2 | Desciption |
| Places of Interest | |
| Feature | Description |
| Feature 2 | Desciption |
| Dungeons | |
| Dungeon | Description |
| Dungeon 2 | Desciption |
[edit] Pocket of Endless Cigars
A magical pocket that holds an endless supply of cigars. Quality of Cigar available affects the value of the pocket.
[edit] Prestidigitator
Karvik Putting up for the above prc
[edit] Rairbourne Township
[edit] Shops in Rairbourne
- Gavarum Smithy: Though Dwarven owned and operated, the Gavarum family of smiths is always willing to help teach non-dwarves smithing, weaponcrafting, and armorcrafting. Run by Dekk Gavarum Fighter/Expert/Artist 3/12/3
- Dwarven Daughters Jewelry: Danya and Gelda Gavarum opened this store to fulfill their dreams of working with precious stones. Famous far and wide for both the beauty and complexity of their work. Danya Gavarum Expert (Jeweler) 6 and Gelda Gavarum Expert (Gemcutter) 6.
- Thrown Apple Tavern: Named from an incident in a battle with a local orc tribe soon after the town was founded, this large Tavern is very popular with all the locals. Owner: Alariel Fig (Female Elf) Sorcerer/Expert (Brewer) 6/10
- Apple Grove Brewery: Also owned by Alariel Fig, brews a wide variety of ciders and beers owns massive amounts of orchards in the local area.
[edit] Random Lists
Wizard/Sorcerer Spell List - All SRD and Homebrew Spells
Wizard/Sorcerer and Bard 0 Level Spell List - All SRD and Homebrew Spells
All Feats list User:Calidore Chase/Featslist
[edit] Single Level Prestige Classes
- Educated Prereqs: 1st Level, access to a school, Int 13+.
- Att +0, Fort +0, Ref + 0, Will +2, Special: Insightful, Spells Known: 5 0-level, Spells per day: 3
- Skill Points: (8 + Int modifier per level, ×4 at 1st level)
- Class Skills: More to come...
- Insightful: A number of times per day equal to your character level you may add your intelligence modifier to any skill check in addition to whatever ability score bonus normally applies to that skill.
- Spells: Knows 5 0-level spells from the Sor/Wiz spell list and may cast 3 spells per day. Spels are gained exactly as a Wizard does. Most spellbooks are small, unremarkable affairs.
- Description: You attended a state run school in the country of Dalvinia and excelled in your courses of study. This education has prepared you in numerous ways for the outside world. Heck, you even managed to pass elementary magic use.
- Scholar
- Sage
- Scholar
- Explorers Guild Member
[edit] Spells
- Cigar: Summons a cigar from thin air.
[edit] Villains for adventure
Primary
- Name: ???, Class: 8th Wizard/2nd Rogue, Familiar: Ashrat
- 1 Minion: Fire Mephit 4th Rogue
- 2 Minion: Bugbear Shaman 3rd Druid
- Grunts: Bloody Bones Bugbear Tribe
- Grunts: Goblin Tribe
- Grunts: Skeleton Army
- Grunts: Mephit Thieves Guild
Goals: Immortality through elemental magic, Power minion subjugation, expansion of the Bone wood
Adventure Sites
- Dwarven Outpost
- Bone Wood
- City/Town
Hooks
- Mephit Mulch Mayhem
- Bonewood Expansion plot
- Mephit Thefts

