Talk:Red Pikmin (5e Creature)

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Jump is an action, so it's something the pikmin does on its turn, yet it describes the pikmin being thrown. Does a thrown pikmin take this action on its next turn after being thrown? How far does the pikmin have to move to charge? Why can't this use the preexisting rules in the DMG for climbing on larger creatures instead of reinventing the wheel? SirSprinkles (talk) 23:13, 23 February 2024 (MST)

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