Seishin Kitsune (4e Race)

From D&D Wiki

Jump to: navigation, search
Stub Logo.png This page is incomplete and/or lacking flavor. Reason: Needs more description


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

Seishin Kitsune[edit]

A fox spirit magically fused to a human.

Racial Traits
Average Height: 5'4" - 6'
Average Weight: 120 - 200 lbs.
Ability Scores: +2 to one ability score of your choice
Size: Medium
Speed: 6 squares
Vision: Normal
Languages: Common, choice of one other
Human Heritage: You can take feats that have human as a prerequisite (as well as those specifically for Seishin Kitsune), as long as you meet any other requirements.
Bonus Feat: You gain a bonus feat at 1st level. You must meet the feat's prerequisites.
Fey Origin: Though not technically a native of the Feywild, your fox spirit links you to that plane. You are considered a fey creature for the purposes of effects that relate to creature origin.
Wild Speech: You can communicate with natural and fey canines
Shapeshifter: You are considered a shapechanger for the purpose of effects that relate to that keyword.
Trance Attack: You can use the trance attack power.


Trance Attack Seishin Kitsune Racial Power
You sweep your tail at your enemy and he falls into a mystical trance.
Encounter Star.gif Charm
Minor Action Melee 1
Target: One creature adjacent to you.
Attack: Intelligence + 2, Wisdom + 2 or Charisma +2 Vs. Will
Hit: You slide the target 3 squares.
Special: When you create your character chose which ability you use for this power.



Seishin Kitsune are a merging of a fox-spirit with a human, usually done by a minor deity or powerful mage for some hidden reason. As such they are mostly human, the fox mentality suppressed until they've grown in power. The only powers granted them is the ability to change between human and fox, and some random magic.

Being mostly human Seishin Kitsune can be - and usually are - just like other humans, though often a bit paranoid about keeping their "affliction" secret.

Play a Seishin Kitsune if you want...

  • To discover the effects of a unique bond between human and animal.
  • To use your powers to fulfill a divine destiny.
  • To be a member of a race that favors the Sorcerer and Wizard classes.

Physical Qualities[edit]

Normally just like a human; however, most seishin kitsune bear whisker-like marks on their face or more slit-like pupils. In hybrid form height and weight can be a little higher, in fox form length is 2-3' and weight about 20 lbs.

Playing a Seishin Kitsune[edit]

Completely campaign-dependent. Since Seishin Kitsune are created for some reason how to play them is completely dependent on how, why and where the character in question exists.

Seishin Kitsune Characteristics:

Male Names: Any human male names can be used, often a new suffix is added to the last name that correlates with the bonding process.

Female Names: Any human female names can be used, often a new suffix is added to the last name.

Seishin Kitsune Adventurers[edit]

Three sample Seishin Kitsune adventurers are described below.

Rufina of Dolszet (really Felicia of Eltiua) is a young noblewoman, a fugetive from a feud that killed her family. She lives under an assumed name with some distant relatives, working on getting the resources to she needs to get back at the people that killed her family. She hides her foxy side from all but her closest friends.

Rufina was "gifted" by the god of her nation as a backup weapon for a coming "war of the gods". The god has primed her to act as a dimensional portal that will throw his enemies out of the world when triggered.

Seishin Kitsune Feats[edit]

Heroic Feats: Fox Senses, Two-tail Sneak, Three-tail Sneak, Fox Magic

Paragon Feats: Embrace the Spirit, Four-tail Trickster, Five-tail Trickster, Tail of Flames

Epic Feats: Six-tail Sharpnose, Seven-tail Sharpnose, Tail of Spirits

Seishin Kitsune Utility Powers[edit]

Change Shape Seishin Kitsune Utility 2
Your form morphs into that of a a fox or a fox-human hybrid.
At-Will Star.gif Polymorph
Minor Action Personal
Effect: You assume the form of a fox or a fox-human hybrid.

As a fox, your size becomes Small. While you are in this form, you cannot use attack, utility or feat powers. Your equipment becomes part of this form, but you drop anything you are holding except implements you can use. You continue to gain the benefits of the equipment you wear. You can use the properties and powers of implements and worn magic items, but not weapons or wondrous items. Your equipment cannot be removed and is inaccessible.

A fox-human hybrid confers no benefits or penalties, but some seishin kitsune powers may require you to be in this form.

You can return to human form as a minor action.




Back to Main Page4e HomebrewRaces

Personal tools
Home of user-generated,
homebrew, pages!
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors