Sanguine Eviseration (3.5e Spell)

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Sanguine Eviseration
Technique
Level: Bender of the Sanguine 3
Components: M, S
Casting time: 1 standard action
Range: Medium (100 feet + 10 feet per technician level)
Target: 1 creature trapped by attuned blood
Duration: Instantaneous
Saving Throw: Fortitude partial
Spell Resistance: No

Technique Points Required: 5

You click your fingers, causing the attuned blood currently trapping one creature to suddenly turn into razorsharp blades and then compress, eviserating the poor victim and instantly killing it. A successful Fortitude save instead deals 1d4/ technician level slashing damage. This damage may kill the creature anyways.

You may expend an additional 3 technique points to increase the save DC by 2 and the damage on a successful save to d6's.

Material Component: 1 trapped creature (trapped in blood)


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