Samarie Heritage (3.5e Feat)
From D&D Wiki
Samarie Heritage [Racial]
You have Samarie blood in your veins, which grants you incredible abilities.
Prerequisite: Ability to rage or cast arcane spells spontaneously.
Benefit: You gain +4 to saving throws against drugs and ingested poisons. Every hour you restore 1 point of ability damage/drain. You count as a evil creature for the purposes of qualifying for prerequisites.
Special: This feat can only be taken at first level.