Prone-Fight (3.5e Feat)

From D&D Wiki

Jump to: navigation, search

Prone-Fight [General, Maneuver][edit]

Prerequisite: Dex 15, Improved Trip, base attack bonus +6.

Benefit: You are considered to be more ablebodied and can fight even when you are prone. You no longer suffer a penalty to your Armor Class against melee attacks when prone, but your +4 bonus to Armor Class against ranged attacks remains. When you are prone, you can make one unarmed strike with your leg or, with a -4 penalty, one trip attempt per round. Furthermore, you may use your body to move by rolling over the floor; this is the equivalent of a prone 5-foot-step and provokes no attack of opportunity. You however still provoke an attack of opportunity when trying to get up.

Normal: A character who doesn't have this feat has a -4 penalty to Armor Class against melee attacks when prone.

Special: A ruffian may choose Prone-Fight as one of his Ruffian brawling maneuvers.



Back to Main Page3.5e HomebrewCharacter OptionsFeatsGeneral Feats

Back to Main Page3.5e HomebrewCharacter OptionsFeatsManeuvers
Personal tools
Home of user-generated,
homebrew, pages!
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors