Maug (4e Race)

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Maugs[edit]

Looking like a mountain of a man, this hulking construct lumbers towards you

Racial Traits
Average Height: 7' 6-8' 6
Average Weight: 420-500 lbs
Ability Scores: +2 Strength, +2 Wisdom
Size: Medium
Speed: 5 squares
Vision: Normal
Languages: Common
Skill Bonuses: +2 Dungeoneering, +2 Endurance
Encumbered Speed: You move at your normal speed even when it would be reduced by armor or a heavy load.
Living Construct: As a living construct, you have the following traits:
  • You gain a +2 bonus to saving throws against ongoing damage.
  • You don't need to eat, drink, or breathe, but this doesn't render you immune to any effect.
  • You need only 4 hours to benefit from an extended rest.
  • When you roll a death saving throw, you can take the better of your die roll or 10 as result. you still die at your negative hit point total.



Pulverize Maug Racial Power
“There may be some momentary discomfort.”
Encounter
Minor Action Melee touch
Target: one creature
Attack: Wisdom + 2 Vs. Fortitude
Hit: The target has a -2 penalty to AC until the end of your next turn. If the target is an object, it's break DC is reduced by 5 until the end of your next turn.
  • Level 11: Wisdom + 4 vs. Fortitude
  • Level 21: Wisdom + 6 vs. Fortitude


<!-fluff->

Play a Maug if you want...

  • To be someone who stands firm in a fight.
  • To crush that which stands in your way.
  • To be a member of a race that favors Fighter, Ranger, Paladin, or Monk classes.

Physical Qualities[edit]

Literally mountains in humanoid form, this construct has been carved from stone and given the glow of sentience in its eyes. Hulking entities built of some otherworldly blue stone, they walk with a lumbering gait. Mercenaries of the planes, maugs will fight to the last stone of their being.

Playing a Maug[edit]

<!-description->

Maug Characteristics: Weather the storm like the might mountain. Fight your enemy, not your own. Fight with honor.

Names: Ravine, Gorge, Rock, Boulder, Mound, Hill.

Maug Adventurers[edit]

Three sample <!-your race-> adventurers are described below.

Canyon was a soldier in an eternal war on the fringes of the astral sea. No longer caring for the gold his superiors paid him to slaughter all they deemed unworthy of life, he wandered the planes in search of a greater purpose. Arriving in the feywild, he stumbled upon a young eladrin maiden being attacked by a pair of fomorians. Slaying the nasty giants, the maiden revealed her to be the princess Elora Winterfest. Canyon would spend the rest of his life as the guardian to the Winterfest family, ever vigilant and willing to sacrifice everything for his duty.



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