Master Initiative (3.5e Feat)

From D&D Wiki

Jump to: navigation, search

Master Initiative [General][edit]

Your reflexes are tuned to perfection.

Prerequisites[edit]

Wis 13, Improved Initiative, Fighter level 4. FUCK

Benefit[edit]

You gain a further +2 bonus on Initiative. In addition if there is a surprise round you are not considered flat footed after your place in Initiative order, even if you are surprised. If your initiative is higher than the attacker you gain this bonus after the first attacker takes his action. This means you will not be flat footed in the first round of combat.

Normal[edit]

You are flat footed until after you act in the first round of combat.



Back to 3.5e Homebrew -> DnD Feats.

Personal tools
Home of user-generated,
homebrew, pages!
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors