Made In Heaven (5e Spell)

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Made In Heaven
9th-level Transmutation
Casting time: 1 action
Range: 60-feet
Components: V, S, M (a special pocket watch engraved with celestial symbols which is consumed by spell)
Duration: Concentration, up to 1 minute


You summon a cosmic shift that accelerates time around the target area. Choose a cylinder with a radius of 60 feet and a height of 60 feet, centered on a point within range. All objects and creatures within that area of your choice are affected by temporal acceleration.

During the spell's concentration, the passage of time is multiplied by ten for creatures and objects within the area, while the time around them remains unchanged. This means that one minute of real time equals ten minutes for creatures and objects within the spell's effect.

Creatures affected by this temporal acceleration gain the following advantages:

  • Improved Speed: Creatures' movement speed is doubled, and they don't provoke opportunity attacks by moving out of reach of other creatures..
  • Keen Reflexes: Creatures have advantage on dexterity checks and attack rolls that uses dexterity.
  • Additional Action: Creatures can take an additional action at the start of their turn in addition to their normal action.

However, while under the spell's effects, creatures also have disadvantage on constitution saving throws. After the spell's duration, when the weather around them returns to normal, they must make a constitution saving throw or take 6d10 force damage.

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