Inner Air (3.5e Spell)

From D&D Wiki

Jump to: navigation, search
600px-Ambox wikify.svg.png This page is not formatted correctly. Reason: Needs Links


You can help D&D Wiki by improving the formatting on this page. When the formatting has been changed so that this template is no longer applicable please remove this template. If you do not understand D&D Wiki's formatting standards please leave comments on this page's talk page before making any edits.
Edit this Page | All pages needing formatting help

512px-Searchtool.png The main contributor(s) of this page determined that this page should be reviewed. Reason: Are there any other spells just like this?


You can help D&D Wiki by reviewing this page. When this page has been reviewed so that this template is no longer applicable please remove this template. If you do not understand how to review this page please leave comments on this page's talk page before making any edits.
All pages needing to be reviewed


Inner Air
Evocation
Level: Clr 2 Sor/Wiz 2 Drd 1 Rgr 1
Components: none
Casting time: 2 rounds
Range: Touch
Targets: Up to 5 targets, all within a 10ft radius of the target.
Duration: 2 min/level


You summon air into your lungs, making breathing unnecessary. You cannot suffocate while under the effect of this spell. However, it does not protect you from inhaled poisons.



{{3.5e <druid Spells Breadcrumb}}
{{3.5e <ranger Spells Breadcrumb}}
{{3.5e <Sorcerer/Wizard Spells Breadcrumb}}

Personal tools
Home of user-generated,
homebrew, pages!
d20M
pathfinder
admin area
Terms and Conditions for Non-Human Visitors