Grudge (3.5e Feat)
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Grudge [General, Role Play]
You have a grudge against a group or organization and won’t rest until they are all dead.
Benefit: Choose a social group or organization, with the DM’s permission. You gain a +2 bonus on Bluff, Listen, Sense Motive, Spot, and Survival checks when using these skills against members of the group. Likewise, you get a +2 bonus on weapon damage rolls against members of the chosen group.
Special: You may take this feat multiple times. Each time, it applies to a different group.
Example: Boris Badaxe’s sister was killed by the Crimson Guard and he has sworn bloody vengeance. Whenever facing the crimson guard in battle he gains the benefits of Grudge.
Notes: This is not meant as a way for other characters to get the ranger Favored Enemy ability, although the mechanic is nearly identical. It can not be used as a prerequisite to any feat or class requiring Favored Enemy. The intent was more of a passionate vendetta against people that have done you wrong, as opposed to a ranger’s deep knowledge of their prey.
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- Author: Jerry M. Chaney II © Jerry M. Chaney II 2003 This feat is from the NBoF, please see NBoF Credits.
| Overall | Purp | Pow | Port | Comp | Rule |
|---|---|---|---|---|---|
| 3.85 | 4.00 | 3.75 | 3.75 | 4.00 | 3.75 |
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