Grappled (PSR Supplement)
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While you have the Grappled condition:
- Your speed becomes 0 and can't change.
- You have disadvantage on attack rolls targeting anything but the grappler.
- If the grappler moves, you are moved with it. Unless the grappler is at least one size larger than you, it is Slowed while moving.
- At the end of each of your turns, make a save using your choice of either Strength or Dexterity. This save is made against the grappler's Strength DC, unless the grappling effect specifies another DC. On a success, you break free and this condition ends.
- The grapple also ends if the grappler is Shoved, Disarmed, or becomes Incapacitated.
- If you are also Pinned, all attack rolls targeting you have advantage, and you have disadvantage on all Dexterity saves.