Death Knight (4e Paragon Path)
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 Death Knight
|“||I have experienced death! I have returned to make sure you know what it's like.||”|
Prerequisite: Level 11 Paladin
As part of your role playing experience, it is recommended that you die in some way and are brought back from death with new un-life as a death knight. you can add this into your story without penalty. Some ideas include a ritual sacrifice releasing your soul to the Shadow Fell where you must be approved by the Raven Queen. Another method might be to find a magical relic of intense power devoted to Orcus that calls you to give up your mortal flesh for immortal flesh through a process of dedication (see artifacts in the DM's Guide). Maybe you have found a dark sovereign such as a Lich who is willing to perform the trans-formative spell for a service or allegiance.
Your are now devoted to death, especially of those that stand in your way. You have lost your trust in flesh, because you now know the power of death. You no longer feel the hollow pit where your life once was instead your veins contain ice and dark power. You are no longer a mortal but something more powerful.
 Death Knight Path Features
- Unholy (11th Level): All your powers with the radiant key word are replaced with necrotic, light with darkness, fire with ice. You gain necrotic and cold resistance 5+1/2LVL.
- Death's Shroud (16th Level): You have an aura 2 of death which deals 3 necrotic damage per round to any enemy starting their turn in the radius of your shroud.