Charity (3.5e NPC)

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Charity

CR 3

Female human rogue 3
CG Small humanoid (human)
Init/Senses +2/Listen +3, Spot +3
Languages Common
AC 15, touch 13, flat-footed 13
(+1 size, +2 leather, +2 Dex)
hp 13 (3 HD)
Resist evasion
Fort/Ref/Will +1/+5/+1
Speed 30 ft. (6 squares)
Melee dagger +2 (1d3−1/19–20)
Ranged light crossbow +5 (1d6/19–20) or
Ranged dart +5 (1d3−1)
Base Atk/Grp +2/−3
Atk Options +2d6 sneak attack
Abilities Str 8, Dex 15, Con 10, Int 18, Wis 11, Cha 14
SQ trapfinding, trap sense +1
Feats AcrobaticB, Agile, Stealthy
Skills Appraise +7, Balance +12, Bluff +8, Climb +5 (+7 using rope), Diplomacy +2, Disable Device +4, Disguise +2 (+4 acting in character), Escape Artist +8 (+10 rope bindings), Hide +14, Intimidate +0, Jump +9, Listen +3, Move Silently +10, Open Lock +8, Search +7, Sense Motive +2, Sleight of Hand +10, Spot +3, Tumble +12, and Use Rope +8.
Possessions dagger, 10 darts, leather armor, light crossbow, 10 bolts, Grappling Hook Launcher
Cяow Castle

Charity, like her sisters, is very intelligent. That is how she has learned to survive without the guidance of an adult. She is a skilled thief, she works very heard to provide for her two younger sisters. She keeps herself dirty and skinny and wears ragged grubby clothing to keep up a pathetic appearance. She will cry and tell sob stories so people will take pity on her, make a donation, or let her off the hook. This is how she got her name, Charity. She especially likes to take gold from the church donation box, since it is clearly labeled "For Charity."

"Me sistus calls m' Cha'ity, bu' I finks day's ma'in' fun o' me."

Her home is called Cяow Casle (pronounced like Crow Castle, and misspelled missing the T) It is located in the sewers. The image can be seen to the right.

Note: Charity was built without using the exact rules of DnD. I selected her abilities by hand, giving her what I thought was appropriate. She was not given a negative strength modifier for being a kid, instead I gave her an initial Str of 8. Her sisters are even younger, and they also step outside of the standard rules. I am not so concerned with this for my campaign, but a strict DM would want to know this before choosing to use these stats. Additionally, due to her situation and lack of education, Charity only speaks Common (and with a heavy slang) despite her Intelligence score.

Second Note: Charity is a tribute to the person who taught me how to play a role.



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