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Members of this group define themselves by their alignment and their outlook on the world first, their other abilities second. Their strengths reflect their alignment choices, and roleplaying one means putting attitude first. A neutral guy designation doesn't mean that every such character is neutral in your campaign.
(out of 20)
|Beastial Samurai||NR||Neutral glass-cannons.||A member of a Samurai Order who have chosen Nature as their master, rather then a shogun.|
|Complete Ninja||NR||<!No Description Present!> Please edit this class and add a description!|
|Fairy Youth||NR||Neutral Guy||Young looking folk from the forest who are always accompanied by a fairy companion. Found in large expansive forests with strong magical energies. Living life in small treehouse villages and wearing shades of brown and green|
|Feruchemist||NR||What additional roles this class fits (see bottom; e.g. "Adaptable ")||A Feruchemist can use these sames metals as holding units, or minds, to store up their own power. Basically, depending on the metal, a Feruchemist can become worse at something in exchange to be equally better in the future. No power is gained or lost.|
|Myrmidon Warrior||NR||Combat Focused||This class was designed to be as close to Achilles in the movie Troy as possible.|
|Naruto Ninja||NR||Base Combat Focus||A Shinobi ninja, based the TV show Naruto.|
|Naruto Shinobi||NR||Depends. Neutral, Mediator, jack-of-all-trades.||A Shinobi ninja, based the TV show Naruto.|
|Shaman, Natural||NR||”Good Guy, Strong Spellcasting, Divine Spellcasting, Spontaneous Spellcasting”||The Shaman is a close cousin to the Druid, and the two usually work in concert with each other. While the Druid has the ability to shapeshift, the Shaman communes with the spirits of her ancestors and nature. Her power is derived from her communion with these spirits, and in exchange the spirits reward her with enhanced abilities or manifest to take a more active role by assisting her directly.|
|Soul Reaver||NR||Bad Guy, Combat-Focused||Souls are a fickle thing. But not too many times occur when a person is born with the ability to weaponize morality. Everyone is their own worst nightmare around this guy.|
|Spirit Breaker||NR||Controller, Striker, Support||The Divinist’s worst Nightmare|
|The Host||NR||Combat Focused, Skilled, Shape Shifting, Customizable||This class is loosely based on the Marvel archenemies Venom and Carnage. As the host of an extraterrestrial symbiotic lifeform, this character focuses on the abilities granted to the host by the symbiote. The abilities range from minor improvements to the character’s body to major alterations and even limbs formed by the symbiote, and is extremely customizable.|
|Time Mage||NR||Neutral Guy||Manipulates time to benefit allies and hinder foes|
|Traveler||NR||Neutral Guy, Skilled||Nomadic Base class heavy on skills, but a little light on combat.|
|Twilit Betrayer||NR||Combat-focused, good-guy/bad-guy.||Those who have betrayed all those who once trust them. They hide their sins beneath a mask and take up arms to atone for their sins of past. Their guilt is so intense, not even a magical atonement can be substituted for their own forgiveness.|
|Urban Druid||NR||The warriors of urban cities.|
|Witcher||NR||<-What additional roles this class fits (see bottom; e.g. "Good Guy, Combat-Focused")->||<-Paragraph description of the class->|
Pages in category "Neutral Guy"
The following 21 pages are in this category, out of 21 total.