Brute Shot (D20 Modern Equipment)

From D&D Wiki

Jump to: navigation, search

Brute Shot

A Brute Shot

PL 7 Covenant Empire
High Explosive Grenades
A devastating Covenant weapon favored almost exclusively by the Brutes.
Longarm
(Personal Firearms Proficiency)

Damage 4d6 Magazine 4 linked
Critical 20/x2 Size Large
Damage Type Ballistic Weight 25 lbs.
Range Increment 30 ft. Purchase DC 25
Rate of Fire S Restriction Mil (+3)

Description[edit]

The brute shot is a grenade launcher that fires belt-linked grenades (four to a belt). Attacking with a brute shot is identical to throwing an explosive: you make a ranged attack against a specific 5-foot square (instead of targeting a person or creature). The differences between using the Brute Shot and throwing an explosive lie in the range of the weapon (which far exceeds the distance a hand grenade can be thrown) and the fact that the brute shot requires a weapon proficiency to operate without penalty. The belts of linked grenades cannot be attached together, as they fit inside the weapon. The Brute shot has a secondary method of use, in which you make a standard ranged attack versus an opponent. They recieve no reflex save if the attack hits, and the explosive deals an extra 2 dice of damage, but there is no are of effect splash damage. 4 Grenades weigh 4 lbs.

The Brute Shot can alternatively be used as a Close Quarters weapon at a -4 penalty for 3d4 damage with 1.5x strength. Taking the Exotic Weapon Proficiency (Brute Weapons) negates this penalty.

See this page for background information.


Back to Main Paged20 ModernEquipment
Back to Main Paged20 ModernCampaign SettingsHaloEquipmentWeapons

This content is not the original {{{franchise}}} franchise, and/or directly affiliated with {{{owner}}}. D&D Wiki claims no rights to any {{{franchise}}} trademarks or logos owned by {{{owner}}}.
Personal tools
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors