Assuredness (3.5e Spell)
From D&D Wiki
|This material is published under the OGL|
|Enchantment (Compulsion) [Mind-Affecting]|
|Casting time:||1 full round|
|Targets:||All allies within 50ft.|
|Saving Throw:||See Text|
|Spell Resistance:||See Text|
Targets gain a +2 bonus to attacks and saving throws against fear and +2 to Bluff and Diplomacy checks.
This spell increases the morale of the caster's allies and dispels any doubts or reservations they had about the present situation. In this case, the caster and allies receive a +2 morale bonus to attack rolls and saving throws against fear for the duration of the spell. It can be used to negate the effects of bane. There is no save against this form of the spell, and, while the spell is harmless, spell resistance is allowed.
It can also be used to sway allies and neutral parties if needed. In this case, the caster receives a +2 circumstance bonus to bluff and diplomacy skill checks. When used in this manner, those in the area of the spell are allowed a saving throw. This spell does not charm or in anyway compel behavior; it merely makes the words of the caster sweeter and more pleasing.
This cannot be used upon anyone with a disposition of below neutral.
This spell can only be cast using V - The Hierophant as a focus.