Path of the Pinoak Warrior (5e Subclass)
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Path of the Pinoak Warrior
The mysterious pinoak people fight with monsters and creatures very foreign to the common man. Therefore the strongest tribesmen of the Radis Islands have developed a unique fighting style which mimics nature's movements and monsters ferocity known as Kai-Do-Ha. A combination of dancing, chanting, and singing while fighting to distract and disorient your foe. It is a fighting style far more developed for the protection of other tribesman than for killing creatures.
- Enthralling Chants
When you take this subclass at 3rd level you learn how to make threatening snarls growls and sing low chant like songs to entice your opponents to attack you. As a bonus action, you can target one hostile creature within 15 feet of you. That creature must make a Wisdom save DC 8 + your proficiency bonus + Charisma modifier. If it fails, it has disadvantage on attack rolls against any creature other than you on its next turn.
- Kai-Do-Ha Performance
At 6th level, you learn to infuse your rages with dances and powerful jerks and stomps making your movements hard to predict. While raging, opportunity attacks made against you are made with disadvantage.
- War Cry
At 10th level you learn the ancient war chants of the pinoak people and they give you and your allies strength. As an action, you shout a mighty call, bolstering you and any friendly creatures within 30 feet that can hear you. The targeted creatures gain temporary hit points equal to 1d8 + your barbarian level.
- Protective Warchief
After 14th level, whenever a friendly creature takes damage from a creature that is within 5 feet of you, you may use your reaction to make one melee weapon attack against that creature.