Zephyr Jaunt (4e Power)

From D&D Wiki

Jump to: navigation, search
Zephyr Jaunt Elementalist Utility 6
With the wind beneath your feet, there is nothing you feel you can't do in these short six seconds.
Encounter Star.gif Primordial, Conjuration
Move Action Personal
Effect: You are lifted off of the ground into quick flight. You gain a fly speed equal to your land speed and you gain a +1 bonus to attack and AC during this turn.
Air Preferrence: You gain a bonus to speed equal to your dexterity modifier until the end of the turn.

Back to Main Page4e HomebrewPowersElementalist Powers

Personal tools
Home of user-generated,
homebrew pages!
system reference documents
admin area
Terms and Conditions for Non-Human Visitors