Werepyre (3.5e Template)
From D&D Wiki
Contents |
[edit] Werepyre
Werepyres are a mixture of werewolves and vampires they look like werewolves with black fur and red eyes.
[edit] Creating a Werepyre
This is an aquired template that can be applied to humanoids (referred to hereafter as the base creature).
[edit] Size and Type
Size becomes medium the creatures type changes to undead and subtype changes to shapechanger.
[edit] Hit Dice
Increase all current and future Hit Dice to d12s.
[edit] Speed
Speed remains the same.
[edit] Armor Class
Natural armor class increases to +10.
[edit] Attack
Retains ability to use manufactured weapons gains a claw attack which does 1d4 damage and a bite that does 1d6 damage.
[edit] Special Attacks
Loses the ability to cast spells with verbal components.
[edit] Special Qualities
As natural lycanthrope with the base animal of wolf in its hybrid form and vampire.
[edit] Abilities
- Increase from the base creature as follows: Str +8, Dex +8, Int +2, Wis +4, Cha +4. As an undead creature, a werepyre
- Werepyres have a +8 racial bonus on Bluff, Hide, Listen, Move Silently, Search, Sense Motive, and Spot checks. Otherwise same as the base creature
[edit] Feats
A werepyre receives Iron Will, alertness, Dodge, Improved Initiative, and Lightning Reflexes as bonus feats.
[edit] Environment
Dungeons towns or forests.
[edit] Organization
Solitary
[edit] Challenge Rating
Same as base creature +5.
[edit] Treasure
Standard.
[edit] Alignment
Always chaotic evil.
[edit] Advancement
By character class.
[edit] Level Adjustment
Same as base creature +11.
Back to Main Page → 3.5e Homebrew → Creatures → Templates
