Warmaul (3.5e Equipment)
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|Fine||6 gp 4 sp||1d2||2 lb||1|
|Diminutive||8 gp 5 sp||1d3||3 lb||1|
|Tiny||11 gp 3sp||1d4||4 lb||2|
|Small||15 gp||1d6||6 lb||5|
|Medium||15 gp||1d8||8 lb||10|
|Large||23 gp||2d6||12 lb||20|
|Huge||35 gp||3d6||18 lb||40|
|Gargantuan||54 gp||4d6||27 lb||80|
|Colossal||81 gp||6d6||41 lb||160|
Combination of a battleaxe and a warhammer. A warmaul has one damaging end with two heads; one axe and one hammer. Only one head can be used at a time, but the warmaul can be flipped to the other head with a swift action.
Because of its unbalanced weight, the appropriate Exotic Weapon Proficiency feat is required to wield the warmaul in one hand. A character can wield a warmaul in two hands as a martial weapon.