War Lord Kell (3.5e NPC)

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The mighty blow, the stoutest foe, but all should know, as I behold, no one rose that day who wasn't under the pay of Meloku's gang
Douie Solitude, Famed Bard
This page is part of the

Valgora
Campaign Setting


Warlordkell.jpg

War Lord Kell is the military leader of the arms state known as Carallion.

Authority[edit]

As military leader, War Lord Kell (he has been in the service for so long no one remembers his first name, and he never tells it), leads from Fort Galtor, the military central city and de facto capital.

Game Stats[edit]

War Lord Kell

CR 16

Male human fighter 16
LG Medium humanoid
Init/Senses +7/Listen +5, Spot +9
Languages Common, Dwarven
AC 21, touch 11, flat-footed 20
(+3 Dex)
hp 135 (16 HD)
Fort/Ref/Will +12/+8/+7
Speed 20ft
Melee +3 Longsword 1d8, crit 19-20/x2 4 lb, one-handed, slashing or
Melee +3 Longsword 1d8, crit 19-20/x2 4 lb, one-handed, slashing
Base Atk/Grp +22/17/12/7/+22/17/12/7
Abilities Str 18, Dex 16, Con 14, Int 12, Wis 14, Cha 15
Feats Alertness, Dodge, Mobility, Spring Attack, Endurance, Die Hard, Improved Initiative, Leadership, Power Attack, Cleave, Great Cleave, Weapon Finesse, Weapon Focus (longsword), Weapon Specialization (longsword), Greater Weapon Focus (longsword), Greater Weapon Specialization (longsword)
Skills Balance +3, Bluff +4, Diplomacy +4, Heal +8, Hide +6, Knowledge (architecture) +2, Knowledge (dungeoneering) +3, Knowledge (geography) +4, Knowledge (local) +5, Knowledge (religion) +2, Listen +14, Search +12, Survival +5, Tumble +4
Possessions +3 Longsword, Shield, Full Plate, Mundane Equipment
Patron Deity Grendale



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