Vielian (3.5e Race)
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Vielians often start off their days with a long and tedious prayer to Sylus (DnD Deity) there god. They are usually an angry, yet well restrained people. When they do lose it they have a tendency to view mortal life as somewhat expendable. They believe that becoming a great warrior is the greatest thing they can do to please there lord, and would happily die for their god, and even more happy to live for their god.
Vielians have a distinct cat-like look about them. They are large and have large manes, yet thin domestic catlike bodies and facial features. They stand about seven feet tall weighing about 110-130kg and are usually quite strong, yet their thick fur and large physique lower their maneuverability somewhat. They mature at the age of 25 and live to be roughly 150 years of age.
Vielians are a proud and self preserving people, they have a great respect for any race who serves there god, and a great hatred for those who do not, it is as simple as that.
Vielians tend strongly towards evil, and slightly towards chaos, but there are still plenty of lawful ones.
Vielians prefer to live above ground and in forests or suburban areas.
If there is a Vielian who dose not serve Sylus (DnD Deity) then he is most possibly hunted by his own people as a heretic and traitor of all there kind stands for, there are no Grey areas with this in there society, no matter how pivotal one of them is to them, some allied races from other races may be allowed to be, but they will not be well liked.
they speak common and feline (the language of the feline humanoids).
Names vary, but they are given three names, one from their parent, one from their local priest, and one they choose themselves. They would use their chosen names most commonly, tell only those they truly trust the names given to them by there priest, and keep their birth names for their relatives.
- +2 Strength, +2 Dexterity, -4 Charisma, -4 Intelligence, +2 Wisdom
- Humanoid (Feline)
- Medium Size
- Vielian base land speed 30 feet.
- Child of Sylus: all children of Sylus are wonderful at jump, balancing, and moving silently.
- Expendable claws: when claws are extended they deal lethal damage on unarmed strikes, and they gain a +4bonus on climbing soft surfaces (such as tree's, not stone walls).
- +4 jump, move silently and hide.
- Common and feline (language of humanoid felines)
- L.A. 0
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