User:Guy/Compendium

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Armory
Compendium of Critters
Library of Spells
Folk Folio
Examples
  • When you become a wizard, choose any 4 domains of your choice from the following options. (Most of them) When you learn wizard spells, you can choose any spell from these domains.
  • When you become a cleric, choose 2 domains that represents your deity, from the following options. Depending on your narrator's world, there might be existing deities to choose from, and ascribing to such deities may grant additional benefits. Additionally, choose one domain from either Life or Necromancy. When you prepare cleric spells, you can choose any spell from these domains.
  • When you become a ranger, you gain access to the Hunt domain. When you learn [champion] spells, you can choose spells from this domain.
  • When you become an alchemist, you gain access to the Alchemy domain. When you learn [opportunist] spells, you can choose spells from this domain.
Domains are miniature spell lists, each of which has:
  • 3 to 5 cantrips
  • 3 to 5 1st-rank spells
  • 2 to 4 2nd-rank spells
  • 2 to 4 3rd-rank spells
  • 2 to 3 4th-rank spells
  • 2 to 3 5th-rank spells (and once you cast any 5th-rank spell, you must finish a break before you can cast another)
  • 2 6th-rank spells (and once you cast any 6th-rank or higher spell you must finish downtime before you can cast another)
  • Sometimes associated notes/requirements, such as all Alchemy spells requiring alchemist's tools as a material component.
Access to a domain could also be a blessing or faction reward, maybe.
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