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Because I was unable to fix them in the class's page, I will keep my tables here. Dragon Shaman (3.5e Class) is the class attached to these.

Table: Totem Dragons
Color Alignments Allowed (Usually) Class Skills Breath Weapon
Black NE, CE, CN Hide (Dex), Move Silently (Dex), Swim (Str) Line of Acid
Blue NE, LE, LN Bluff (Cha), Hide (Dex), Spellcraft (Int) Line of Electricity
Brass NG, CG, CN Bluff (Cha), Gather Information (Cha), Survival (Wis) Line of Fire
Bronze NG, LG, LN Disguise (Cha), Survival (Wis), Swim (Str) Line of Electricity
Copper NG, CG, CN Bluff (Cha), Hide (Dex), Jump (Str) Line of Acid
Gold NG, LG, LN Disguise (Cha), Heal (Wis), Swim (Str) Cone of Fire
Green NE, LE, LN Bluff (Cha), Hide (Dex), Move Silently (Dex) Cone of Acid
Red NE, CE, CN Appraise (Int), Bluff(Cha), Jump (Str) Cone of Fire
Silver NG, LG, LN Bluff (Cha), Disguise (Cha), Jump (Str) Cone of Cold
White NE, CE, CN Hide (Dex), Move Silently (Dex), Swim (Str) Cone of Cold
Table: Auras
Aura Effect
Energy Aura bonus to Reflex DC's against breath weapons of the dragon shaman's energy type. This also applies to any spell, power, spell-like ability, supernatural ability, or any other ability of the same energy type, either of the same damage or appropriate descriptor.
Swiftness Aura bonus to Climb, Jump, and Swim checks and 5 times the aura bonus feet to all movement speeds. This does not give you a movement speed if you do not already have it.
Stamina Aura bonus to Constitution checks and Fortitude checks.
Energy Shield Attackers with a natural or non-reach weapon takes damage of the dragon shaman's energy type equal to the dragon shaman's aura bonus. At 11th level, this increases to 2 times the aura bonus.
Power Aura bonus to damage or half of the aura bonus to attack (rounded down) and half of the aura bonus to damage (rounded up).
Presence Aura bonus to Bluff, Diplomacy, and Intimidate.
Resistance 5 times the aura bonus to resistance to energy of the dragon shaman's energy type.
Senses Aura bonus to Listen, Spot, and initiative checks.
Toughness Provides DR/magic equal to the aura bonus. At 11th level, this increases to DR/magic equal two times aura bonus or DR/Adamantine equal to the aura bonus or DR/- equal to half of the aura bonus.
Vigor Provides Fast Healing equal to the aura bonus. This can only increase a person's health to half their total hp.
Insight Aura bonus to Knowledge, Decipher Script, and Spellcraft.
Dragontongue All that are in the aura's effects can speak, read, and write languages equal to the aura bonus. These languages are chosen by the dragon shaman and do not change with each use. These bonus languages are forgotten by a person 5 minutes after the aura no longer effects them.
Focus Aura bonus to Concentration checks and on saves against fear, paralysis, and sleep effects.
Pragmatism Aura bonus to bull rush, trip, and sunder attempts.
Accuracy Aura bonus to confirm critical hits and disarm attempts
Table: Draconic Abilities
Totem Dragon 5th level 10th level 15th level
Black Water Breathing (Ex) Darkness (Sp) Subtle Taint (Sp)
Blue Sound Imitation (Ex) Create/Destroy Water (Sp) Ventriloquism (Sp)
Brass Speak with Animals (Sp) Endure Elements (Sp) Suggestion (Sp)
Bronze Water Breathing (Ex) Alternate Form (Sp) Fog Cloud (Sp)
Copper Spider Climb (Sp) Stone Shape (Sp) Transmute Mud to Rock/Rock to Mud (Sp)
Gold Water Breathing (Ex) Alternate Form (Sp) Bless (Sp)
Green Water Breathing (Ex) Suggestion (Sp) Plant Growth (Sp)
Red Treasure Seeker (+5 on Appraise (Int) and Search (Wis) checks) (Ex) Locate Object (Sp) Suggestion (Sp)
Silver Feather Fall (Sp) Alternate Form (Sp) Cloud walking (Ex)
White Icewalking (Ex) Fog Cloud (Sp) Gust of Wind (Sp)
Table:Breath Form?
Breath Form Normal Breath Range Improved Breath Range Superior Breath Range
Cone 15 30 60
Line 30 60 120
Burst 15 (radius 5) 30 (radius 10) 60 (radius 20)
Single Target 0 15 30
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