User:Doomguy64/My Character Unit-SG5JM64C-88 ("M6")

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Name[edit]

Unit-SG5JM64C-88("M6")

Race: Warforged Juggernaut

Class: fighter

Background: soldier

Description[edit]

Curious about life, but he's aware his purpose is to kill.

Gender: Male build.

Age: 6 months.

Height: 7'0.

Weight: 320 lbs.

Hair: N/A

Eyes: blue when docile, red when angered, black when enraged.

Skin: steel.

Characteristic: with a deep, calm, neutral voice, inquisitive manner, and an almost comically(sometimes) blank face, M6 is just a child by human standards. standing tall at

Personality[edit]

Faith
he has considered worshiping the dragons as protector gods, but decided not to. he cannot remember his creators well enough to even honor them properly. he has no idea what to do about this.
Traits
  • I watch over my friends as if they were a litter of newborn pups.
  • I can stare down a hell hound without flinching.
Ideals
  • Greater Good. Our lot is to lay down our lives in defense of others(those beside you).(Good)
Bonds
  • Those who fight beside me are those worth dying for.
Flaws
  • Most people scream and run when they see a demon. I stop and take notes on its

anatomy.

Alignment[edit]

true neutral

Ethic
try not to start the fight, But finish it hard. if your freind is in need, you may start the fight. if the neeed rises, you may join a fight to finish it.
Moral
TBD. only 6 moths old, albeit 6 months of thinking nonstop. it has'nt figured this out yet.

Backstory[edit]

Doomguy64/My Character Unit-SG5JM64C-88 ("M6") Bluebook

Faction: None[edit]

Renown: 0

Rank: None

Size: M

Mechanics[edit]

LVL: 1

XP: 300 \ 0

Proficiency Bonus: +2

Inspiration:

Plot Points:

Hero Points:

Stats
Ability Score Adjustment Modifier
STR 18 +1 +4
CON 19 +1 +4
DEX 16 0 +3
INT 11 0 0
WIS 15 0 +2
CHA 17 0 +3
HON
SAN

Passive perception:14 Proficiency bonus: +2 Size: M Speed: base 30 ft.

  • Crawling: 15 ft.
  • Climbing: 15 ft.
  • Swimming: 15 ft.
  • Flying:0
Jumping
  • High Jump: 7 ft.
    • From Standing: 3.5 ft
    • Reach Bonus: 10.5
  • Long Jump: 18 ft.
    • From Standing: 9 ft.

Push, Drag, & Lift: 540lbs.

Suffocation: construct-impossible minutes without air

Starvation: construct-impossible days without food

UAC: 11

AC: 19

HD: 1d10+CON bonus

HP: 14\14

Massive Damage Threshold:

Traits & Features[edit]

Feats[edit]

Features[edit]

Shutdown: Instead of sleeping, you enter an inactive state for 4 hours each day. You do not dream in this state; you are fully aware of your surroundings and notice approaching enemies and other events as normal.

Fighter Abilities[edit]

Great Weapon Fighting: When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can re-roll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.

Proficiencies[edit]

Athletics, Intimidation, Chariot, Gambling, perception, survival, Martial/Basic weapons, Shields, Armor, STR/CON saves

Saves[edit]

STR:+4(P) CON:+4(P) DEX:+3 INT:+0 WIS:+2 CHA:+3

Weapons[edit]

Warhammer(1d8 bludgeoning(Versatile (1d10))) 2 Handaxes(1d6 slashing, throwable(range 20/60))

Armor[edit]

chainmail(+6 AC), Shield(+2 AC), Composite plating

Tools[edit]

Warforged kit(heals Warforged),

Skills[edit]

athletics, intimidation, chariot, gambling, Perception, survival

Languages[edit]

common, draconic

Equipment[edit]

Dungeoneer's pack(Backpack (2 gp), Crowbar (2 gp), Hammer (1 gp), 10 Pitons(5 gp), 10 Torches(0.1 gp), Tinderbox(0.5 gp), 10 1 Day Rations(5 gp), Waterskin(0.2 gp) 50' Hemp Rope (1 gp))

Gear[edit]

rank insignia plate(private), cards, war trophy(enemy flag, broken), 10 gp pouch, Payload:

Encumbered:90 lbs

Heavily Encumbered180:

Encumbrance Limit:270


Possessions[edit]

NPCs[edit]

Downtime[edit]

Total Downtime Awarded:

Downtime Spent:

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