Tuskarr (3.5e Template)
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[edit] Tuskarr
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The anthropomorphic Walrus creatures from World of Warcraft, Wrath of the Lich King.
A brown skinned, large, walrus-looking humanoid. Wears furs and wields spears.
[edit] Creating a Tuskarr
Inherited template. Humanoids or Monstrous Humanoids.
[edit] Size and Type
The creature has it's size increased by one category if Small or smaller, or reduced by one if Large or bigger. All abilities are retained.
[edit] Hit Dice
No change to HD
[edit] Speed
A creature with this temple has 30 feet, and retains this speed under a heavy load.
[edit] Armor Class
No changes to AC
[edit] Attack
The base creatures retains or gains the ability to use manufactured weapons. The base creatures also gains natural weapons of tusks.
[edit] Full Attack
The base creature may attack with it's tusks at a +2 attack bonus, and deals 2d6 damage upon a successful hit.
[edit] Special Attacks
Any special attacks are retained.
[edit] Special Qualities
The base creature retains any special qualities, and gains: Blubber. A layer of blubber surround the creatures innards, allowing it to exist comfortably in freezing temperatures.
[edit] Abilities
+2 Wisdom, +2 Strength, -2 Charisma.
[edit] Skills
None
[edit] Feats
Weapon Focus: Spear.
[edit] Environment
Arctic regions.
[edit] Organization
Pair, Squad (3-8), Group (10-20, 1/4 of which are noncombat), Village (20-35, 1/4 of which are noncombat.)
[edit] Challenge Rating
The creatures challenge ratings becomes 3.
[edit] Treasure
Materials of bone and wood. Tuskarr appreciate practical items, not jewelry or shinies.
[edit] Alignment
Mostly good. (Any)
[edit] Advancement
Character Class
[edit] Level Adjustment
None
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