Tuskarr (3.5e Template)

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[edit] Tuskarr

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The anthropomorphic Walrus creatures from World of Warcraft, Wrath of the Lich King.

A brown skinned, large, walrus-looking humanoid. Wears furs and wields spears.

[edit] Creating a Tuskarr

Inherited template. Humanoids or Monstrous Humanoids.

[edit] Size and Type

The creature has it's size increased by one category if Small or smaller, or reduced by one if Large or bigger. All abilities are retained.

[edit] Hit Dice

No change to HD

[edit] Speed

A creature with this temple has 30 feet, and retains this speed under a heavy load.

[edit] Armor Class

No changes to AC

[edit] Attack

The base creatures retains or gains the ability to use manufactured weapons. The base creatures also gains natural weapons of tusks.

[edit] Full Attack

The base creature may attack with it's tusks at a +2 attack bonus, and deals 2d6 damage upon a successful hit.

[edit] Special Attacks

Any special attacks are retained.

[edit] Special Qualities

The base creature retains any special qualities, and gains: Blubber. A layer of blubber surround the creatures innards, allowing it to exist comfortably in freezing temperatures.

[edit] Abilities

+2 Wisdom, +2 Strength, -2 Charisma.

[edit] Skills

None

[edit] Feats

Weapon Focus: Spear.

[edit] Environment

Arctic regions.

[edit] Organization

Pair, Squad (3-8), Group (10-20, 1/4 of which are noncombat), Village (20-35, 1/4 of which are noncombat.)

[edit] Challenge Rating

The creatures challenge ratings becomes 3.

[edit] Treasure

Materials of bone and wood. Tuskarr appreciate practical items, not jewelry or shinies.

[edit] Alignment

Mostly good. (Any)

[edit] Advancement

Character Class

[edit] Level Adjustment

None



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