Tight Spell Focus (3.5e Feat)

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL

Tight Spell Focus [Magical]

Choose one magic subschool or one type of energy damage (acid, cold, fire, electricity or sonic). Your spells within this limited sphere are incredibly potent.

Benefit

Add +2 to the Difficulty Class for all saving throws against spells from your chosen subschool or within your chosen damage descriptor.

Special

This feat does not stack with Spell Focus. It can be used in place of Spell Focus when meeting the prerequisites for other feats or prestige classes. If Greater Spell Focus is chosen with Tight Spell Focus as a prerequisite, you add +4 to the Difficulty Class for all saving throws against spells from your chosen subschool or damage descriptor.

Notes

Magic schools and their associated subschools are: Conjuration: Calling, Creation, Healing, Summoning & Teleportation; Divination: Scrying; Enchantment: Charm & Compulsion; Illusion: Figment, Glamer, Pattern, Phantasm & Shadow.

--
Author: Eric D. Harry © Eric D. Harry 2001   This feat is from the NBoF, please see NBoF Credits.
Revised by the Netbook of Feats Review Board
NBoF Balance Rating (0 to 5 Scale)
Overall Purp Pow Port Comp Rule
4.70 5.00 4.50 5.00 4.00 5.00

Back to Dungeons and Dragons ->DnD Feats ->DnD Magical Feats.
Padlock.png This page is protected from editing because it is distributed under the OGL. Please discuss possible problems or changes on the talk page.
Personal tools
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors