Teleportation and Sneak Attacks (3.5e Variant Rule)

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL 1.0a.


Teleportation and Sneak Attacks[edit]

A character who teleports behind or out of sight of an opponent can make a Hide check opposed by the target’s Spot check. If successful, the character gains a +2 bonus on attack rolls against that target and negates any Dexterity bonus to the opponent’s AC. This also allows the character to make a sneak attack against the target, if using a melee weapon or a missile weapon within 30 feet of the target.



Back to Main Page3.5e HomebrewRulesPsychic PowersAdvanced Psychic Techniques

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is Open Game Content from Advanced Player's Manual. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains OGC from Advanced Player's Manual material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Home of user-generated,
homebrew pages!


Advertisements: