Teleportation and Sneak Attacks (3.5e Variant Rule)

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL

Teleportation and Sneak Attacks[edit]

A character who teleports behind or out of sight of an opponent can make a Hide check opposed by the target’s Spot check. If successful, the character gains a +2 bonus on attack rolls against that target and negates any Dexterity bonus to the opponent’s AC. This also allows the character to make a sneak attack against the target, if using a melee weapon or a missile weapon within 30 feet of the target.

Back to Main Page3.5e HomebrewRulesPsychic PowersAdvanced Psychic Techniques

Personal tools
Home of user-generated,
homebrew pages!
system reference documents
admin area
Terms and Conditions for Non-Human Visitors