Telekinetic Grip (3.5e Variant Rule)
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Telekinetic Grip (Int)
You can damage other creatures internally with a crushing telekinetic grip.
Requirements: Psychokinesis feat
Check: You can affect any creature in your line of sight. Your Telekinetic Grip rank sets the damage dealt by the attack: 1d6, plus 1d6 per 5 skill ranks. The target makes a Will saving throw. Success halves the damage. Damage reduction does not protect against this attack, which is considered a force effect.
Time: Telekinetic Grip is a standard action.