Swiper the Fox (5e Creature)
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Swiper the Fox[edit]
Small humanoid (fox), neutral Armor Class 14 (natural armor)
Skills Acrobatics +6, Perception +4, Stealth +6 Nimble Escape. Swiper can take the Disengage or Hide action as a bonus action on each of its turns. Sneak Attack. Once per turn, Swiper deals an extra 4 (1d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of Swiper that isn't incapacitated and Swiper doesn't have disadvantage on the attack roll. ACTIONSMultiattack. Swiper makes two claw attacks. Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage. Steal. Swiper makes a Dexterity (Sleight of Hand) check contested by the target's Wisdom (Perception) check. If Swiper succeeds, it can take one object from the target's person or immediate vicinity, as long as the object is no larger than a backpack and no heavier than 10 pounds. The target must be within 5 feet of Swiper, and the object must not be secured or protected in any way (e.g. by a lock or chain).
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Swiper the Fox is a cunning and nimble creature that excels in stealth and hit-and-run tactics. With its keen senses and natural agility, Swiper is an expert at evading detection and sneaking up on its prey to strike with deadly claw attacks. Its small size and low profile make it difficult to track, and its ability to steal objects from its targets adds an additional layer of challenge for adventurers. |
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