Super Mutant (Fallout Supplement)

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Super Mutant: CR 4; Large Giant; HD 4d8+15; hp 31; Mas 17; Init +1; Spd 30 ft; Defense 18, touch 10, flat-footed 17 (-1 size, +1 Dex, +5 natural, +3 sports pads); BAB +3; Grap +14; Atk +9 melee (1d8+10, nail board), or +4 ranged (2d10, remington 700); FS 10 ft by 10 ft, Reach 10 ft.; SQ Darkvision 60 ft, low-light vision, radiation resistance (two degrees weaker); AL the master; SV Fort +5, Ref +2, Will+2; AP 0; Rep +0; Str 24, Dex 13, Con 17, Int 6, Wis 12, Cha 4.

Skills: Climb +7, Listen +3, Spot +3.

Feats: Toughness, Weapon Focus (remington 700).

Possessions: Nail board, remington 700, sports pads, 1d20 7.62mm rounds, 1d4-1 food.

Advancement: By Character Class.


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