Spider Swarm (4e Creature)

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Spider Swarm[edit]

Among solitary spiders, swarms of spiders are rare. However spider hatchlings congregate into swarms for a short time before they grow old enough to survive alone. Other swarms may be ordinary adult spiders controlled by an outside influence.

Lesser Spider Swarm
Level 6 Brute
Large spiderkind beast (spider, swarm)
XP 250
Initiative +11 Senses Perception +9; tremorsense 6
Swarm aura 1; the lesser spider swarm makes a basic attack as a free action against each enemy that begins its turn in the aura.
HP 86; Bloodied 43
AC 18; Fortitude 17, Reflex 18, Will 16
Resist: half damage from melee or ranged attacks; Vulnerable: 10 against close and area attacks.
Speed 6, climb 6 (spider climb)
Basicmelee.png Bite ♦ at-will
Effect: +7 Vs. Reflex; 1d10 + 4 damage, and ongoing 5 poison damage (save ends).
Melee.png Swarm of Fangs ♦ at-will
Effect: Close burst 1; +7 Vs. Reflex; 1d10 + 4 damage, and ongoing 5 poison damage (save ends).
Skills Athletics +9; Acrobatics +12; Stealth +12
Str 13 (+4) Dex 19 (+7) Wis 13 (+4)
Con 16 (+6) Int 1 (-2) Cha 8 (+2)
Alignment Unaligned Languages Spydric
Equipment


Spider Swarm
Level 16 Brute
Large spiderkind beast (spider, swarm)
XP 1400
Initiative +19 Senses Perception +17; tremorsense 6
Swarm aura 1; the spider swarm makes a basic attack as a free action against each enemy that begins its turn in the aura.
HP 191; Bloodied 95
AC 28; Fortitude 25, Reflex 26, Will 23
Resists: half damage from melee or ranged attacks; Vulnerable: 10 against close and area attacks.
Speed 6, climb 6 (spider climb)
Basicmelee.png Bite ♦ at-will
Effect: +17 Vs. Reflex; 2d8 + 7 damage, and ongoing 5 poison damage (save ends).
Melee.png Swarm of Fangs ♦ at-will
Effect: Close burst 1; +17 Vs. Reflex; 2d8 + 7 damage, and ongoing 5 poison damage (save ends).
Skills Athletics +17; Acrobatics +20; Stealth +20
Str 18 (+12) Dex 24 (+15) Wis 18 (+12)
Con 21 (+12) Int 1 (+3) Cha 8 (+7)
Alignment Unaligned Languages Spydric
Equipment


Greater Spider Swarm
Level 26 Brute
Large spiderkind beast (spider, swarm)
XP 9000
Initiative +26 Senses Perception +24; tremorsense 6
Swarm aura 1; the spider swarm makes a basic attack as a free action against each enemy that begins its turn in the aura.
HP 296; Bloodied 148
AC 38; Fortitude 32, Reflex 34, Will 31
Resists: half damage from melee or ranged attacks; Vulnerable: 10 against close and area attacks.
Speed 6, climb 6 (spider climb)
Basicmelee.png Bite ♦ at-will
Effect: +27 Vs. Reflex; 3d8 + 10 damage, and ongoing 5 poison damage (save ends).
Melee.png Swarm of Fangs ♦ at-will
Effect: Close burst 1; +27 Vs. Reflex; 3d8 + 9 damage, and ongoing 10 poison damage (save ends).
Skills Athletics +24; Acrobatics +27; Stealth +27
Str 23 (+19) Dex 29 (+22) Wis 23 (+19)
Con 26 (+21) Int 1 (+8) Cha 8 (+12)
Alignment Unaligned Languages Spydric
Equipment

Spider Swarm Tactics[edit]

Spider swarms are mindless, swarming around their foes and relying on weight of numbers to bring down their foes.

Spider Swarm Lore[edit]

A character knows the following information with a successful arachana or nature check.

DC 10 (arachana), DC 15 (nature): Spider swarms are generally made up of hatchlings. Hatchlings are usually found in large numbers with their mothers; one of the few exceptions to the spiders' solitary behavior.
DC 20 (arachana), DC 25 (nature): Though spiders are typically solitary, some are members of so-called "spider colonies". Such colonies cannot exist without guidance from a more intelligent being, such as an arachnomancer or demonspider. Within such colonies, hatchlings are usually found in the common retreat.

Encounter Groups[edit]

Spiders are generally solitary, but can be found with other spiders, drow, ettercaps and driders.

Level 6 Encounter (XP 1250)[edit]



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Back to Main Page4e HomebrewSourcebooksArachonomicon; the Book of SpiderkindMonsters.

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