Spellweaver (5e Feat)

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Spellweaver

Prerequisites: Proficiency with Arcana and Weaver’s Tools
Rather than let your hands go idle, you’ve learned to integrate your spellwork with your needlework.

  • Increase your Charisma by 1, to a maximum of 20.
  • During a short or long rest, you may add a 1st-level spell you know into an article of clothing or light armor. Whoever wears it will be able to cast the spell once without requiring any material components, after which the item will lose the enchantment. Charisma is their spellcasting ability score if they don’t already have one. A character can only wear 1 article of clothing enhanced by this feat at a time. This process takes 1 hour and requires Weaver’s Tools.


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