Shinedown (5e Spell)

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Shinedown
9th-level Evocation
Casting time: 1 action
Range: Special (Cannot be cast indoors. If cast, it can be cast straight up from the caster or at an angle, causing the effect exactly 1 mile away, with a radius that just reaches the caster.)
Components: V, S
Duration: Special

Note: Casters of each class have different requirements for casting this spell. Paladins can only cast this spell if they have all of their spellslots, have a spell scroll of the spell, and cast it as a ritual spell with a minute casting time. If they succeed in this, they spend all of their spellslots to cast the spell at 5th level. Clerics can cast this spell normally, but can cast it for free during any successful Divine Intervention. Druids can cast this spell normally but cannot cast other spells for a minute, and Sorcerers can cast this spell normally but only after using a Wish to allow themselves to do so. They need only cast Wish once to unlock the ability to cast this spell forever, but they need to know the spell already, wishing for knowledge of the spell is separate, though unnecessary if they can find this knowledge on their own.

Shinedown is a spell that sends a blast of light and fire into the sky with such ferocity that it instantly carves a mile large hole in any cloud line. Any storm, natural or otherwise, of any size, is forced apart by this spell, and cannot reform for 24 hours. Besides the mile large hole, it can take the spell longer to part the clouds, at a rate of 1 mile an hour. No magic of a creature or deity of the same basic alignment as the caster (Ignoring Chaotic, Neutral and Lawful) can be dispelled if it is under the mile area the spell affects, except by the caster of that spell or the caster of this spell. Additionally, if sunlight pours through the opening, all Undead that can be turned are instantly turned, destroying them in the process, assuming they touch the light. Vampires can be turned by this effect. The caster's magic of any kind cannot be dispelled in the radius of the spell, except by the caster. The Verbal components of the spell, in addition to normal spell wording, include the caster yelling the spell's name as it's cast at peak volume. The spell fails if this does not occur, meaning it cannot be cast covertly.


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