Shield Warrior (3.5e Class)
From D&D Wiki
The shield fighter forsakes the use of weapons and instead adopts a style more suitable for defense. With a shield in each hand he is able to become a veritable bastion of defense able to stop foes in their tracks as they try to overwhelm him.
Making a Shield Fighter
They are great at defense, and can use thier shields to attack. generally they serve as either a front line attack person, or defending someone.
Abilities: Strength is the most needed attribute, Constitution if you want alot of health, and Dexterity for throwing style, multi shield style, or tumble checks.
Races: any race.
Starting Gold: same as fighter .
Starting Age: as fighter.
|1st||+1||+2||+2||+0||Improved Shield Bash, Dual Shields|
|2nd||+2||+3||+3||+0||Weapon Focus shields|
|3rd||+3||+3||+3||+1||Damage Reduction 1/—|
|4th||+4||+4||+4||+1||Weapon Specialization shields|
|6th||+6/1||+5||+5||+2||Damage Reduction 2/—|
|8th||+8/3||+6||+6||+2||Greater Weapon Focus shields|
|9th||+9/4||+6||+6||+3||Damage Reduction 3/—|
|12th||+12/7/2||+8||+8||+4||Damage Reduction 4/—, Greater Weapon Specialization shields|
|14th||+14/9/4||+9||+9||+4||Dual Shield Specialist|
|15th||+15/10/5||+9||+9||+5||Damage Reduction 5/—|
|18th||+18/13/8/3||+11||+11||+6||Damage Reduction 6/—|
Class Skills (4 + Int modifier per level, ×4 at 1st level)
The following class features are available to the Shield Fighter.
Weapon and Armor Proficiency: The shield fighter is proficient with shields (excluding tower shields), with all types of armor (heavy, medium, and light) but is not proficient with any weapons simple or otherwise.
Shield bash: Gains Improved Shield Bash as a bonus feat
Dual Shields: A shield fighter always gains a shield bonus regardless of which direction he is attacked. While using two shields he gains the bonus from both to his AC.
Interlocking Shields: The Shield Warrior may put both of his shields together as a full round action to gain a +5 to his shield bonus.
Damage Reduction: At 3rd level, the shield fighter gains Damage Reduction. Subtract 1 from the damage the shield fighter takes each time he is dealt damage from a weapon or a natural attack. At 6th level, and every three shield fighter levels thereafter (6th, 9th, 12th, 15th and 18th level), this damage reduction rises by 1 point. Damage reduction can reduce damage to 0 but not below 0. This represents the shield fighters enhanced ability to deflect damage away with his shields.
Shield improvisation: With this ability the shield fighter is able to use any flat device as a shield as long as it is a minimum of a foot and a half round or two feet by one foot in size. While it will act as a shield the item used in this feet will last a maximum of ten strikes and each attack counts as a free sunder on the object.
Shield Specialist: The shield fighter is a master of utilization and gains a +1 bonus to his shields AC. This only affects one shield of the shield fighter.
Dual Shield Specialist: The shield fighter at 14th level applies his specialist training to both shields he uses increasing his overall shield AC by 1 (this is a total of +2, +1 for each shield.)
Mobile Fortress: The shield fighter at 20th level can now apply all of his bonuses to tower shields but may only wield one tower shield even with the Dual Shield ability the other shield must be smaller than a tower shield.
Epic Shield Fighters
4 + Int modifier skill points per level.
Bonus Feats: The epic Shield Fighter gains a bonus feat (selected from the list of epic Fighter bonus feats) every even numbered levels after 20th.
Playing a Shield Fighter
Religion: The shield fighter is like any normal person in regards to religion, no special gods or such.
Other Classes: Generally they get along well with Fighters because they both do alot of fighting, and they get along well with spell casters because they tend to protect them. They don't get along too well with Monks, because they just don't understand why they go un armored all the time.
Combat: Tank or defense.
Advancement: Generally go for AC over attack. Also shields with the returning special ability work great
Shield Fighters in the World
|“||I've never seen anything take that much of a beating and walk away unharmed.||”|
|—Narek, the evil Human Wizard|
They fit as tanks, and or ultimate defense
Daily Life: searching for battle.
Notables: IronShield The orgg Shield Fighter, he took out an evil wizard's great wyrm shadow dragon single-handedly
Organizations: They have no real organization, they are just fighters who decided defense was better then attack.
NPC Reactions: Usually people will complain they are too slow moving, and or they will be awe inspired on how hard they are to hit..