Savage Guardian (4e Creature)
From D&D Wiki
The Savage Guardian is a brutally powerful creature that once was human. Now, it's fused with the essence of a dragon, marking it as a creature not unlike the dragonspawn.
 Savage Guardian
The Savage Guardian is a hulking Dragonborn, stark white and feral with rage. He is attended to by his trio of White Guards.
|Dragonborn Sorcerer Whit|
by Kryx7, on Flickr
 Savage Guardian Tactics
A Savage Guardian attacks recklessly, always at the target nearest. White Guards attempt to direct his attacks and are not attacked by it, but primarily serve as a ward between him and those with powerful fire attacks. A Savage Guardian will use its ice claws until a target tries to flee, whereupon it will resort to Splintered Pike. Upon using Splintered Pike, the Savage Guardian usually follows up with an action point to use Claws.
 Savage Guardian Lore
A character knows the following information with a successful Religion check.
DC 15: The Savage Guardian is a Dragonborn/white dragon fusion. It has lost all intelligence, and merely waits for prey to stumble in.
DC 20: It fights with vicious claws and a blow that drives ice shards into a foe, immobilizing him. It can also craft fragile spears of ice that splinter and hamper a target till the ice melts. It is never without its three White Guards.
DC 25: It was created by a cult that worships a cat-dragon thing.
 Encounter Groups
A Savage Guardian and his three White Guards.
Level 1 Encounter (XP 500)
- 1 Savage Guardian (Level 1 Elite Brute)
- 3 White Guard (Level 1 Controller)