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Each set of ability scores for a race has 3 elevens and 3 tens. So does anyone else see why it is odd for the drow to have +2 Dexterity, –2 Constitution, +2 Intelligence, +2 Charisma with ability scores of Str 13, Dex 13, Con 10, Int 12, Wis 9, Cha 10? I would think that either the modifiers to abilities should change to +2 Strength, +2 Dexterity, +2 Intelligence, -2 Wisdom or the ability scores should be modified to Str 11, Dex 12, Con 9, Int 12, Wis 11, Cha 12 or something. Anyone else agree? --Kermit 22:18, 1 April 2008 (MDT)
- At the bottom of the page it says: The drow warrior presented here had the following ability scores before racial adjustments: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8. This is the standard ability score array for any creature presented as a 1st-level warrior. —Sledged (talk) 04:16, 2 April 2008 (MDT)
I just want every one to know after looking in my monster manual the fortitude save for the poisoned arrows is actually a dc 17 not a 13. Besides that I believe everything to be correct.