SRD:Summon Nature's Ally II

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL
Summon Nature’s Ally II
Conjuration (Summoning)
Level: Drd 2, Rgr 2
Components: V, S, DF
Casting time: 1 round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One or more creatures, no two of which can be more than 30 ft. apart
Duration: 1 round/level (D)
Saving Throw: None
Spell Resistance: No


This spell functions like summon nature’s ally I, except that you can summon one 2nd-level creature or 1d3 1st-level creatures of the same kind.

When you use a summoning spell to summon an air, chaotic, earth, evil, fire, good, lawful, or water creature, it is a spell of that type.


Summon Nature’s Ally

1st Level

2nd Level

3rd Level

4th Level

5th Level

6th Level

*Can’t cast irresistible dance

7th Level

*Can’t cast irresistible dance

8th Level

9th Level

*Can cast irresistible dance

  1. May be summoned only into an aquatic or watery environment.




Back to Main Page3.5e Open Game ContentSystem Reference DocumentSpells

Personal tools
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors