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|Hit Dice:||128d8+2,304 (2,880 hp)|
|Armor Class:||72 (–8 size, +10 Dex, +60 natural), touch 12, flat-footed 60|
|Attack:||Bite +104 (25d10+24) melee|
|Full Attack:||Bite +104 (25d10+24) melee|
|Space/Reach:||50 ft./40 ft.|
|Special Attacks:||Trample 30d10+24, acid cloud|
|Special Qualities:||Vermin Traits, Darkvision 300 ft., SR 60, DR 20/–|
|Saves:||Fort +82, Ref +52, Will +42|
|Abilities:||Str 42, Dex 31, Con 46, Int –, Wis 10, Cha 9|
|Skills:||Jump +41, Listen +0, Spot +0|
|Organization:||Solitary or cluster (2–5)|
Trample (Ex): A devastation beetle can trample Gargantuan and smaller creatures for 30d10+24 points of damage. Opponents who do not make attacks of opportunity against the devastation beetle can attempt a Reflex save (DC 90) to halve the damage.
Acid Cloud (Ex): A devastation beetle exudes a constant vapor that radiates outward in every direction for 60 feet. This vapor deals 6d6 points of acid damage each round to anyone caught in the cloud.
SEE WIKIPEDIA ENTRY: Beetle