SRD:Centaur

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL

CENTAUR

Size/Type: Large Monstrous Humanoid
Hit Dice: 4d8+8 (26 hp)
Initiative: +2
Speed: 50 ft. (10 squares)
Armor Class: 14 (–1 size, +2 Dex, +3 natural), touch 11, flat-footed 12
Base Attack/Grapple: +4/+12
Attack: Longsword +7 melee (2d6+6/19–20) or composite longbow (+4 str bonus) +5 ranged (2d6+4/x3)
Full Attack: Longsword +7 melee (2d6+6/19–20) and 2 hooves +3 melee (1d6+2); or composite longbow (+4 str bonus) +5 ranged (2d6+4/x3)
Space/Reach: 10 ft./5 ft.
Special Attacks:
Special Qualities: Darkvision 60 ft.
Saves: Fort +3, Ref +6, Will +5
Abilities: Str 18, Dex 14, Con 15, Int 8, Wis 13, Cha 11
Skills: Listen +3, Move Silently +4, Spot +3, Survival +2
Feats: Dodge, Weapon Focus (hoof )
Environment: Temperate forests
Organization: Solitary, company (5–8), troop (8–18 plus 1 leader of 2nd–5th level), or tribe (20–150 plus 30% noncombatants plus 10 3rd-level sergeants, 5 5th-level lieutenants, and 1 leader of 5th–9th level)
Challenge Rating: 3
Treasure: Standard
Alignment: Usually neutral good
Advancement: By character class
Level Adjustment: +2

A centaur is as big as a heavy horse, but much taller and slightly heavier. A centaur is about 7 feet tall and weighs about 2,100 pounds.

Centaurs speak Sylvan and Elven.

COMBAT

A centaur employing a lance deals double damage when it charges, just as a rider on a mount does.

SEE WIKIPEDIA ENTRY: Centaur

CENTAURS AS CHARACTERS

A centaur druid is usually a tribe’s designated leader and speaker. Centaur characters possess the following racial traits.



Back to Main Page3.5e Open Game ContentSystem Reference DocumentCreatures

Personal tools
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors